My 1 render whit indigo

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Andy Andreev
Posts: 19
Joined: Fri Jun 03, 2011 8:30 pm
Location: Plovdiv - Bulgaria

My 1 render whit indigo

Post by Andy Andreev » Thu Jun 09, 2011 7:57 am

Hi I'm very happy whit indigo i absolutely love it i have it for i guess 4 weeks or something like that and I'm very new so some critic and tips will be very welcome ! :P
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music 2.jpg
absolutely no connection to the 1 one
buda dark2.jpg
Last edited by Andy Andreev on Fri Jun 10, 2011 5:14 am, edited 2 times in total.

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dakiru
Indigo 100
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Joined: Mon Jun 22, 2009 6:51 am

Re: My 1 render whit indigo

Post by dakiru » Thu Jun 09, 2011 8:50 am

Andy Andreev wrote:Hi I'm very happy whit indigo i absolutely love it i have it for i guess 4 weeks or something like that and I'm very new so some critic and tips will be very welcome ! :P
Hi, Andy and welcome to Indigo!

As for the one of the first renders it's definitely very nice.

First of all I would render longer. Than you can use beveling on the corners — this will make the appearance of the objects with sharp corners much more realistic. Plus, you can apply a texture on your grass, so that they become not so uniform color. Clouds would be a big + and you can desaturate sakura a bit, as for me. :)

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Andy Andreev
Posts: 19
Joined: Fri Jun 03, 2011 8:30 pm
Location: Plovdiv - Bulgaria

Re: My 1 render whit indigo

Post by Andy Andreev » Thu Jun 09, 2011 9:49 am

10x for all the good advice!!! I will try tomorrow . :)

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CTZn
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Location: Paris, France

Re: My 1 render whit indigo

Post by CTZn » Thu Jun 09, 2011 12:31 pm

It's not just sakura !

Images calibrated for screen display do not represent the reality of materials, both in saturation and contrast. They are meant to be gorgeous to the watcher but that's an issue when attempting photorealism with them as textures. Process your textures in order to lower saturation by about an half. Same with the RGB triplets, as dakiru mentionned. See if a lower contrast wouldn't make better renders.

You will also find that desaturated scenes - that is, scenes using a colour scheme closer to reality - are generating less noise.

Beside it seems to me that your display might need some calibration, the image looks very contrasty, above reason. This may add to the saturation issue. See if you can find here some website that may help you with that:

http://www.google.com/search?hl=en&q=on ... alibration

As for the scene composition I like it very much !
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