Not really sure if these are in fact rendering artefacts (not really sure what they are), but there seems to be some weird spots on my render here:
http://i.imgur.com/SntUp.jpg
Anyone know what's happening here?
Thanks in advance!
Rendering artefacts
Rendering artefacts
DeviantArt: http://jonka5.deviantart.com/
Re: Rendering artefacts
Is UV-maping ok.
Sometimes i get that when i join 2 objects with different mat, even if it looks ok (for me in blender) because i remove doubles - re uv map - assign materials, but it wont be rendered ok. Then i model the mesh again.
If there is noise shader, remove it because it doesn't work.
Is there something intersecting?
Sometimes i get that when i join 2 objects with different mat, even if it looks ok (for me in blender) because i remove doubles - re uv map - assign materials, but it wont be rendered ok. Then i model the mesh again.
If there is noise shader, remove it because it doesn't work.
Is there something intersecting?
- PureSpider
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Re: Rendering artefacts
Would be good to know what version of Indigo/Exporter etc. you're using.
Re: Rendering artefacts
Currently using 1.1.18 (both Blendigo exporter and renderer).
The weird thing is that, from another angle, you can't see any of these artefacts:
http://i.imgur.com/Nslzk.png
Yet, in the render posted above, its the artefacts are quite obvious.
There are no UV maps on the car, only a phong material. Nothing is intersecting.
Thanks in advance.
The weird thing is that, from another angle, you can't see any of these artefacts:
http://i.imgur.com/Nslzk.png
Yet, in the render posted above, its the artefacts are quite obvious.
There are no UV maps on the car, only a phong material. Nothing is intersecting.
Thanks in advance.
DeviantArt: http://jonka5.deviantart.com/
Re: Rendering artefacts
I've heard that this was an issue on that version/old versions of Indigo, but is now fixed.
Try Indigo 2.2 and see if it fixes it
Try Indigo 2.2 and see if it fixes it
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