UDPSocketExcep: error wile reading from socket: error WSAEINTVAL
This error is showing up on the working master render log. The client is running and uploading but its description and speed are not visible in the network rendering list. I did have an older render open that was stopped. Is it possible the client renderer started that one again and is trying to send the new render the old data?
UDPSocketExcep: error wile reading from socket: error WSA...
Re: UDPSocketExcep: error wile reading from socket: error WSA...
well, closing everything and restarting fixed it so.. 

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