Hi all! I´m struggling a long time with this compass now. But somehow I´m not happy with it.
Any ideas what I can change?
I just ask about the model, not the lighting and scene setup
By the way: This is just a 40 min render
Sometimes indigo scares me
Compass
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Looking pretty good. Only suggestion is the shiny metal parts (lid,hinge and ring) are too clean compared to rest of compass.
I would also go for a more dramatic camera angle - maybe more three-quarter on and maybe a wider view? mean moving camera closer but should add drama - also increase the OOF DOF ( Out of Focus - Depth of Field )
Apart from that it looks like a Compass - congrats
Doug
I would also go for a more dramatic camera angle - maybe more three-quarter on and maybe a wider view? mean moving camera closer but should add drama - also increase the OOF DOF ( Out of Focus - Depth of Field )
Apart from that it looks like a Compass - congrats
Doug
I double Doug's last sentence, "it looks like a compass".. if you aren't really happy with the result, maybe it's because of the model you chose to make.. it's a compass how can you be any more happy with it, it looks great, accurate and seems to have a history to it. more interesting than that, apart from a more interesting camera setup, and perhaps a less boring light set-up, it's as good as can be.
take care
ps, 40 mins, geez, it's starting to render like a biased renderer, qua speed!
take care
ps, 40 mins, geez, it's starting to render like a biased renderer, qua speed!
Sander "Roger" Wit
The Netherlands
The Netherlands
What´s wrong with a compass? I remember people rendering hmm ... vases
Imagine yourself lost in the jungle. Do you pray for a vase or a compass ?
Movie quote: What kind of a man are you?
-- can´t remember the title ---
OK, too shiny metals, complete "notch and bead sights" (?), texture the joints, ... improve scenesetup, ... else?
Imagine yourself lost in the jungle. Do you pray for a vase or a compass ?
Movie quote: What kind of a man are you?
-- can´t remember the title ---
OK, too shiny metals, complete "notch and bead sights" (?), texture the joints, ... improve scenesetup, ... else?
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
lol ! I have nothing against vases so far, just amused by the answer.What´s wrong with a compass? I remember people rendering hmm ... vases
Perhaps you can add wear to the shapes, not only through textures ? Micro-bevel the lid, break the chamfered goemetry a bit, model scratches etc... Using weared textures is one level toward realism, modeling wear is top notch ! There you have some work left. Boy you asked for it
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