Hasselblad 503cwd
Hasselblad 503cwd
This is a re-render of a quick model that I did with mentalray several months ago. I figured a render of a camera should be more photo realistic.
Pretty far from finished - lots of minor issues to fix (smoothing & model export issues - the logo is out of place for some reason)
The bump on the camera body needs much more work
I'm not sure where I want to go with this - perhaps a scene of a photo studio...
Here's my progress so far - 1.0.3 - no exporter.
Pretty far from finished - lots of minor issues to fix (smoothing & model export issues - the logo is out of place for some reason)
The bump on the camera body needs much more work
I'm not sure where I want to go with this - perhaps a scene of a photo studio...
Here's my progress so far - 1.0.3 - no exporter.
- Attachments
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- <2h on single 1.8
- HTest1.jpg (64.93 KiB) Viewed 16756 times
Last edited by noyb on Mon Dec 31, 2007 5:57 pm, edited 1 time in total.
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
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Thanks for the comments
Still some things to do to this before I start working on the studio scene to show off the digital back...
-The Hasselblad and 503cwd logos are not visible (to be honest, I'm not sure if they are even there - you can see that the logo is offset in the first render, no idea why)
-The lighting causes the reflections to be a bit too high contrast - I'll probably add a white(ish) plane for the chrome to reflect to bring down the white/black contrast
-The bump still isn't even close (this is the first time I've used bump in indigo)
Any tips (especially with the bump on the camera body) are greatly appreciated.
Update: 1.0.3 @ 19h on single 1.8
Still some things to do to this before I start working on the studio scene to show off the digital back...
-The Hasselblad and 503cwd logos are not visible (to be honest, I'm not sure if they are even there - you can see that the logo is offset in the first render, no idea why)
-The lighting causes the reflections to be a bit too high contrast - I'll probably add a white(ish) plane for the chrome to reflect to bring down the white/black contrast
-The bump still isn't even close (this is the first time I've used bump in indigo)
Any tips (especially with the bump on the camera body) are greatly appreciated.
Update: 1.0.3 @ 19h on single 1.8
- Attachments
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- HTest2.jpg (64.29 KiB) Viewed 16510 times
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
Thanks for the comments
(couldn't find an appropriate emoticon)
I shouldn't have any constraints or anything applied to the mesh, I'll do some experimenting and see what happens.
Does your dad have the 503cwd or another in the 500 series. I've only seen one of these (other than pics on the net) - I saw it and went home to model one
.
I've done the digital back too; after I finish this, I'll try a scene like the brochure.
I think you're right Phr0stByte, I need to add more green to the text.
Perhaps I'll try a different background and see if it comes out better.
Oh, and thanks for the help on the bump Kram1032

Actually, I use Autodesk Inventor and 3ds max.dougal2 wrote:You're on Maya, right ?
I shouldn't have any constraints or anything applied to the mesh, I'll do some experimenting and see what happens.
Does your dad have the 503cwd or another in the 500 series. I've only seen one of these (other than pics on the net) - I saw it and went home to model one

I've done the digital back too; after I finish this, I'll try a scene like the brochure.
I think you're right Phr0stByte, I need to add more green to the text.
Perhaps I'll try a different background and see if it comes out better.
Oh, and thanks for the help on the bump Kram1032
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