w0rd!zsouthboy wrote:EDIT: And your english is fine - I think you're having a tougher time understanding us than we are of you.
Syringes
- PureSpider
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oh and if the bottle should be filled with something other than the surrounding water, you can do that in two ways 
Either, which I guess is the better way of doing it, you set the liquid inside the bottle to precedence 11 and the bottle itself to 10 and you model the liquid in a way so that it slightly goes inside the bottle wall,
or you model the whole bottle as a solid object and then give the interior liquid, which needs to be modelled more accurately in this case, a higher precedence than the bottle.
(The advantage of doing it that way is, that you can add some air if you put the bottle totally under water but you don't want it to be filled
)
Precedence is like layers in an image editing program. The thing that has the higher precedence equals a layer more on top of a list. Where two things with precedence are overlapping, the one with the higher precedence (the one, higher in the list) will completely replace the one with lower precedence.

Either, which I guess is the better way of doing it, you set the liquid inside the bottle to precedence 11 and the bottle itself to 10 and you model the liquid in a way so that it slightly goes inside the bottle wall,
or you model the whole bottle as a solid object and then give the interior liquid, which needs to be modelled more accurately in this case, a higher precedence than the bottle.


Precedence is like layers in an image editing program. The thing that has the higher precedence equals a layer more on top of a list. Where two things with precedence are overlapping, the one with the higher precedence (the one, higher in the list) will completely replace the one with lower precedence.
I dunno... really depends on the glass you'd use... - or on the plastic xD
The coefficient is more important for situations where a colour-split would be helping with the scene... In this case, clean and sterile syringes'd need hard and sharp, sterile, unicoloured caustics, so I'd set the caughy_b to zero
The coefficient is more important for situations where a colour-split would be helping with the scene... In this case, clean and sterile syringes'd need hard and sharp, sterile, unicoloured caustics, so I'd set the caughy_b to zero

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