
Studio Lamp
Studio Lamp
Here is an idea for a basic studio light for indigo that I came up with after perusing google images a few days ago. It works quite well with linear tonemapping set to 1 (
) and is also really easy to tune shadows by scaling the lamp size or changing the blend amount of the diffuse cover.

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- lamp_size.jpg (45.43 KiB) Viewed 9593 times
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- lamps_afar.jpg (125.17 KiB) Viewed 9593 times
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- lamp_closeup.jpg (41.3 KiB) Viewed 9593 times
The .blend file didn't attach earlier
, so here it is in a zip

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- studio_lamp.zip
- (152.36 KiB) Downloaded 233 times
I just figure whats the point of using a realistic renderer if you don't use realistic lights (or close to)
Here's another experiment - In the 1st image I replaced the material of the diffuse cover with the light emitter material so it's now a typical flat plane emitter while the 2nd image uses the studio light.
The 'ball' subject is 2m wide and the light intensity is that of a 'typical' 575w studio lamp. Also both are unprocessed (linear tonemapping=1) and there was virtually no speed difference in rendering at all !

Here's another experiment - In the 1st image I replaced the material of the diffuse cover with the light emitter material so it's now a typical flat plane emitter while the 2nd image uses the studio light.
The 'ball' subject is 2m wide and the light intensity is that of a 'typical' 575w studio lamp. Also both are unprocessed (linear tonemapping=1) and there was virtually no speed difference in rendering at all !
- Attachments
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- studiolight.jpg (98.13 KiB) Viewed 9422 times
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- flat_meshlight.jpg (69.91 KiB) Viewed 9422 times
not really...
this technique works like a diffuser.
IES actually do the exact opposite:
The light of any lightsource in Indigo usually emits perfectly uniform(/diffuse) over the light source's surface.
IES files include data, in which direction how much light gets emitted. So, it makes the light less uniform or less diffuse
this technique works like a diffuser.
IES actually do the exact opposite:
The light of any lightsource in Indigo usually emits perfectly uniform(/diffuse) over the light source's surface.
IES files include data, in which direction how much light gets emitted. So, it makes the light less uniform or less diffuse

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