Get feedback from others on your works in progress
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galinette

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by galinette » Wed Feb 20, 2013 11:23 am
LithiumDesign wrote:night scene looks great!!

reflection bit too much on the wood? love the frosted glass on the top walkway and the texturing on the concrete - tried using a EXR environment? like (EDIT: removed links --admin)
now i wanna know whats in the building on the left

Nice environments!
Are these freely available in EXR?
Etienne
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Zom-B

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by Zom-B » Wed Feb 20, 2013 7:57 pm
galinette wrote:Nice environments!
Are these freely available in EXR?
No the are from
HyperFocalDesign, from the
Hyperfocal Skies 2 to exact (1 and 12)!
I don't know if you can simply share them like that Lithium!?
polygonmanufaktur.de
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lape
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by lape » Thu Feb 21, 2013 12:02 am
I'm quite confident for my first try
@LithiumDesign:
I don't have any EXR-Files yet, and the files you mentioned are only jpg. Like Zoom-B wrote, they have to be purchased from HyperFocalDesign, and they are only sold as bundle... Am I right?
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LithiumDesign
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by LithiumDesign » Thu Feb 21, 2013 5:39 am
Zom-B wrote:galinette wrote:Nice environments!
Are these freely available in EXR?
No the are from
HyperFocalDesign, from the
Hyperfocal Skies 2 to exact (1 and 12)!
I don't know if you can simply share them like that Lithium!?
Correct!
Links removed

- silly mistake I have them all in a folder with a bunch of free source ones and didn't think to check which ones I had paid for
ps. I had linked the jpg versions I use for backgrounds, so its slightly less naughty?

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galinette

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by galinette » Thu Feb 21, 2013 6:02 am
LithiumDesign wrote:I had linked the jpg versions I use for backgrounds, so its slightly less naughty?

At least, unusable for me

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LithiumDesign
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by LithiumDesign » Thu Feb 21, 2013 6:46 am
galinette wrote:LithiumDesign wrote:I had linked the jpg versions I use for backgrounds, so its slightly less naughty?

At least, unusable for me

Thank god! No offence galinette but I'm glad they dont work

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lape
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by lape » Thu Feb 21, 2013 9:24 am
yeah, the tutorials by Whaat are great, I already watched them and they helped me a lot to start with Skindigo.

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lape
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by lape » Thu Mar 07, 2013 9:20 am
...and here is my latest render -and final - for the day scene

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LithiumDesign
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by LithiumDesign » Thu Mar 07, 2013 9:27 am
stunning!
not sure whats going on with the reflection in the window, but it sort of works

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kklors
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by kklors » Thu Mar 07, 2013 2:57 pm
Very nice.
I like how the stones look and the way the wood color is bouncing on the other wall. Are all the stones real geometry?
On of these nitpicks would probably be the background being empty behind a straight wall line.
It's a background after all, but it's more or less the second spot where the eyes fall right after the bright windows.
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lape
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by lape » Thu Mar 07, 2013 9:40 pm
kklors wrote:Very nice.
I like how the stones look and the way the wood color is bouncing on the other wall. Are all the stones real geometry?
On of these nitpicks would probably be the background being empty behind a straight wall line.
It's a background after all, but it's more or less the second spot where the eyes fall right after the bright windows.
Thank you! The stones are meshes from Arroway.
(Ok, you're right, there could be some more work on the background, but for now there are other things I need to learn about Indigo)
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Voytech
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by Voytech » Fri Mar 08, 2013 2:12 am
lape wrote:kklors wrote:Very nice.
I like how the stones look and the way the wood color is bouncing on the other wall. Are all the stones real geometry?
On of these nitpicks would probably be the background being empty behind a straight wall line.
It's a background after all, but it's more or less the second spot where the eyes fall right after the bright windows.
Thank you! The stones are meshes from Arroway.
(Ok, you're right, there could be some more work on the background, but for now there are other things I need to learn about Indigo)
Your progress from the first image posted to this final one is amazing. You've adapted to Indigo very well

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Pibuz

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by Pibuz » Fri Mar 08, 2013 2:26 am
..I only think that your shot should be cut square
Apart from that, perfect. Good work!
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