Tutorials/guides/tips on how to use Indigo and the Indigo exporters
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ozzie
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by ozzie » Wed Jan 14, 2009 11:36 am
As I promised I've just started to recording step by step tutorial (about how to start using blender and indigo). Any suggestions for topics, or how it should be done?
Some volunteers for audio recording

?
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Zom-B

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by Zom-B » Wed Jan 14, 2009 3:53 pm
Some direct integration into the wiki would be very nice! I also would prefer some shorter, but more videos about special stuff, not a single long one. By this the user don't get "bothered" by stuff he/she already knows, and also can find by browsing the video topics stuff that is interesting for him/her.
polygonmanufaktur.de
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ozzie
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by ozzie » Wed Jan 14, 2009 7:26 pm
so it's better to assume that user know how to use blender a little or not?
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Zom-B

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by Zom-B » Wed Jan 14, 2009 8:45 pm
ozzie wrote:so it's better to assume that user know how to use blender a little or not?
In my eyes yes!
If you start with Blender you don't jump into a external render engine before you don't know the basics of the application.
On the other hand, there are maybe people who are interested in Blender as a conversion tool from their unsupported 3D application to indigo :/
polygonmanufaktur.de
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ozzie
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by ozzie » Thu Jan 15, 2009 12:10 am
That may be a problem, so I think I'll make it this way:
The basics of blender (creating meshes, basics operations and modifiers will be in polish, because there's lot of it in english, so if someone's interested hi will find it without any problem).
UV's and rest will be in english.
ZomB wrote:ozzie wrote:so it's better to assume that user know how to use blender a little or not?
In my eyes yes!
If you start with Blender you don't jump into a external render engine before you don't know the basics of the application.
On the other hand, there are maybe people who are interested in Blender as a conversion tool from their unsupported 3D application to indigo :/
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mateuszdraco
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by mateuszdraco » Sun Jan 25, 2009 10:39 pm
ozzie wrote:Any suggestions for topics, or how it should be done?
Great idea

example topics:

1) very basics - installation in short, export just a cube (sucessfull means good installation)
2) materials - some not complicated mesh (but not a cube) with material
3) emitters
...
and TIA

im a newbie

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ozzie
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by ozzie » Mon Jan 26, 2009 3:34 am
I'm so busy at work that one day I was for over 16 h, I've made introduction (how to install everything and so on) but I'll try to do rest in next week

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