XSI2Indigo
Thanks for the update rgigante, I'll make sure to test it as much as I can when you release it.
I've been testing Indigo with blender for a while (although I'm not that good with blender), and I'm quite impressed.
The initial noise clear up times are very comparable to the maxwell demo that I tried. Haven't had the guts to try a longer render, but just like with Maxwell it's already good enough for exterior shots in a reasonable time.
I've been testing Indigo with blender for a while (although I'm not that good with blender), and I'm quite impressed.
The initial noise clear up times are very comparable to the maxwell demo that I tried. Haven't had the guts to try a longer render, but just like with Maxwell it's already good enough for exterior shots in a reasonable time.
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- Joined: Sun Oct 29, 2006 6:32 am
Hi all,
two last-minute news:
1) i've upgraded to XSI 6.0...so XSI2Indigo will be available also for 6.0;
2) thanks to a Debris's idea (cheers mate), the imgconv util runs directly into XSI2Indigo freeing the user to convert any texture existing in the XSI scene and copying it into the folder that will contain the .xml file.
Best regards, Riccardo.
two last-minute news:
1) i've upgraded to XSI 6.0...so XSI2Indigo will be available also for 6.0;
2) thanks to a Debris's idea (cheers mate), the imgconv util runs directly into XSI2Indigo freeing the user to convert any texture existing in the XSI scene and copying it into the folder that will contain the .xml file.
Best regards, Riccardo.
@ rgigante
have you compiled a renderer plugin for xsi v6 yet? let me know how it is going for you. I have compiled an empty renderer and everything is legit but I must be missing something because it still doesn't show in the "render engine" drop down.
one of the devs, Halfdan, will be putting something on the softimage wiki early next year about the new api
steven
have you compiled a renderer plugin for xsi v6 yet? let me know how it is going for you. I have compiled an empty renderer and everything is legit but I must be missing something because it still doesn't show in the "render engine" drop down.
one of the devs, Halfdan, will be putting something on the softimage wiki early next year about the new api
steven
doer of things somewhat technical
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