Thank you for answering Dude !
What do you mean it's not working?
I mean: this is how the camera is set up in Maya:

Is it wrong to use a square ratio ?
Then Indigo gives this:

The fun comes from that the only red geometry in my scene is the left wall
Here is the xml scene, so you can check that:
Cornell_02.xml.zip
Yes, it's probably that. Reactivate history and try again
Ok, I'll test that... once I get it clear with the camera (actually I can manage everything going wrong but the camera).
Incandescense shouldn't show up in the Object Editor
Mmm, not sure what the Object Editor is for, at the end... and the cuty little materials icons don't show up any more (and display is messy with long shape names), is that a normal evolution ?
I sincerly hope you won't take anything wrong coming from me, I second that I'm aware you are develloping for Maya 7 and I know (well, I can imagine) how frustrating it is to raise a script or software. And to have testers like me
I'm with you, thx !
PS: Images from within Maya were taken on a previous scene than the one used for export, I didn't save this one.
PS2:
- The box is 100cm wide, bbox <-50 0 50 ; 50 100 -50>.
- Camera position is <0 50 196.096>
- Up position is <0 55 196.096>
- Aim position is <0 50 0>
So the camera is facing -x scene wise. My scene settings and MTI is Y up.
- As an indication, the (white) back side wall of the box has bbox: <-50 100 50 ; -50 0 -50>