Error: No object matches name: lightLinker1.incandescence
Error: No object matches name: lightLinker1.incandescence
What does it mean? I am using Maya 8 exporter
I have to agree, but if you can do mel thats a one click operation. Alas I can't, and I do it manually too.
The precise connection to remove is:
ShadingGroup.message > lightLinker.shadowLink.shadowObject
Also if you have deleted all history may remain some nodes around the shapes, they show grayed out when you show incoming and outcoming connections for the shape in the Hypergraph. Just delete them manually.
You can estimate yourself lucky, because I've been without responses for days myself. That done everything should work as expected, if not you know where to ask
And last note: these issues arrise with Maya 8, the devellopers own Maya 7 that's why.
The precise connection to remove is:
ShadingGroup.message > lightLinker.shadowLink.shadowObject
Also if you have deleted all history may remain some nodes around the shapes, they show grayed out when you show incoming and outcoming connections for the shape in the Hypergraph. Just delete them manually.
You can estimate yourself lucky, because I've been without responses for days myself. That done everything should work as expected, if not you know where to ask

And last note: these issues arrise with Maya 8, the devellopers own Maya 7 that's why.
Yes I appreciate the fast response. I was wondering how it would take manually to remove all those connections in the architectural renderings.CTZn wrote:I have to agree, but if you can do mel thats a one click operation. Alas I can't, and I do it manually too.
The precise connection to remove is:
ShadingGroup.message > lightLinker.shadowLink.shadowObject
Also if you have deleted all history may remain some nodes around the shapes, they show grayed out when you show incoming and outcoming connections for the shape in the Hypergraph. Just delete them manually.
You can estimate yourself lucky, because I've been without responses for days myself. That done everything should work as expected, if not you know where to ask
And last note: these issues arrise with Maya 8, the devellopers own Maya 7 that's why.

Error: No object matches name: lightLinker1.incandescence
I have found that one need to erase the light linking in the material before proceeding to export. So one need to do that with every material shader once is created.
Could anyone post the mel script to do that instead manually?
Could anyone post the mel script to do that instead manually?
- yourdaftpunk
- Posts: 27
- Joined: Thu Nov 23, 2006 3:24 pm
- Location: Houston
- Contact:
http://www.shawnlipowski.com/scripts/mt ... kerFix.zip
Edit: I think the version I uploaded creates rectangle lights through the menu now (as meshlights).
Edit: I think the version I uploaded creates rectangle lights through the menu now (as meshlights).
Last edited by yourdaftpunk on Tue Dec 19, 2006 5:12 am, edited 1 time in total.
Thankyou too!!yourdaftpunk wrote:http://www.shawnlipowski.com/scripts/mt ... kerFix.zip
Edit: I think the version I uploaded creates rectangle lights through the menu now (as meshlights).
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