I use Cindigo for light simulation in architecture.
I'm french and i use metric unit, and more specificly cm.
But when I render with Indigo, it seem to convert my cm in m

So, if i want a "real" effect, I need to scale my model with 0.01 factor to have measurement in meter (even unit in C4D is cm).
It is possible to do this factor during the export, looking at the unit used in C4D, or there is a solution to tell C4D that 1m=100cm (i dont find something to do that) ?