Cindigo 0.9 - beta 1
Cindigo 0.9 - beta 1
CINDIGO 0.9 - BETA 1
newest version is Cindigo 0.9b1
read before download
download exporter:
PC Version
edit: stuff
newest version is Cindigo 0.9b1
read before download
download exporter:
PC Version
edit: stuff
Last edited by fused on Fri Aug 31, 2007 3:36 am, edited 6 times in total.
I just took a look at your new version...
The "look and feel" is fantastic, many small enchantment to the specular material etc.
Your changelog should say, that you nearly solved all bugs!!! great!
My main Problem is, that your version seems not to run using C4D10 (crash while export!)
using C4D9 everything seems fine!
I attached a Scene that crashed...
P.S.
The C4D9 cdl file is 1096Kbytes huge, and the C4D10 cdl just 288Kbytes... strange!
The "look and feel" is fantastic, many small enchantment to the specular material etc.
Your changelog should say, that you nearly solved all bugs!!! great!
My main Problem is, that your version seems not to run using C4D10 (crash while export!)
using C4D9 everything seems fine!
I attached a Scene that crashed...
P.S.
The C4D9 cdl file is 1096Kbytes huge, and the C4D10 cdl just 288Kbytes... strange!
- Attachments
-
- 0.9.1_test.zip
- (8.89 KiB) Downloaded 448 times
polygonmanufaktur.de
uhm... i've been messing around with object heirarchy, lost track after some time and never finished it...
so you'll just have to avoid grouping objects for a while
(at least until the next update)
check ur pm's, btw.
so you'll just have to avoid grouping objects for a while

check ur pm's, btw.
Last edited by fused on Wed Aug 08, 2007 9:57 am, edited 1 time in total.
woohoo - thanks for the update
just in time as I am trying out my new Spaceship model
BTW I found this model+ scene worked fine with Indigo V0.8 Stable when exported out with the older Cindigo, but Indigo V0.9test4 keeps crashing when caching the model or just hangs or goes very slowly in the warmup phase....
just in time as I am trying out my new Spaceship model

BTW I found this model+ scene worked fine with Indigo V0.8 Stable when exported out with the older Cindigo, but Indigo V0.9test4 keeps crashing when caching the model or just hangs or goes very slowly in the warmup phase....
just a quick Bug report:
1) Gamma Tag is missing for the following tags:
- background Lighning
- RGB lightning
- absorption_coefficient_spectrum
2) Only the Phong Materials get their Bump Maps Exported!
3)phase function units in C4D stay named henyey greenstein value, even if uniform is choosen....
afaik phase function can be also rgb, even henyey greenstein?!?
4)While Export all normals get flipped for me.... inside => Out
5) Tiled textures get exported wrong. a 4 times tiled texture gets exported 8 times tiled!
6) Texture & BumpMaps don't get exported
Exponent maps, Texture Emitters, exposure_duration and ray_origin_nudge_distance are the only missing Indigo features I think.
1) Gamma Tag is missing for the following tags:
- background Lighning
- RGB lightning
- absorption_coefficient_spectrum
2) Only the Phong Materials get their Bump Maps Exported!
3)phase function units in C4D stay named henyey greenstein value, even if uniform is choosen....
afaik phase function can be also rgb, even henyey greenstein?!?
4)While Export all normals get flipped for me.... inside => Out
5) Tiled textures get exported wrong. a 4 times tiled texture gets exported 8 times tiled!
6) Texture & BumpMaps don't get exported
Exponent maps, Texture Emitters, exposure_duration and ray_origin_nudge_distance are the only missing Indigo features I think.
Last edited by Zom-B on Sat Aug 11, 2007 12:18 pm, edited 2 times in total.
polygonmanufaktur.de
delete 99% of your mesh and check if this still happens...CoolColJ wrote:woohoo - thanks for the update
just in time as I am trying out my new Spaceship model
BTW I found this model+ scene worked fine with Indigo V0.8 Stable when exported out with the older Cindigo, but Indigo V0.9test4 keeps crashing when caching the model or just hangs or goes very slowly in the warmup phase....
if it does, please post the reduced C4D file!
polygonmanufaktur.de
Dude.... if you can't find anything, please provide a file so fused can debug itZomB wrote:delete 99% of your mesh and check if this still happens...
if it does, please post the reduced C4D file!

Bugreports like "it doesn't work" always wants me to take a big knife and come over to these guys place

polygonmanufaktur.de
I was just making a general comment since I haven't tested the new version yet 
but I have now, and I still get a few normal messages, but not as much as before
Again I noticed the pause in the warmup phase or Indigo V0.9test4 goes very very very slowly during the warmup phase.
It was after I added a very large plane, but not high in poly, for ground, delete the plane and it renders fine.
I got a gamma required message when using an RGB light - new v0.9 syntax

but I have now, and I still get a few normal messages, but not as much as before
Again I noticed the pause in the warmup phase or Indigo V0.9test4 goes very very very slowly during the warmup phase.
It was after I added a very large plane, but not high in poly, for ground, delete the plane and it renders fine.
I got a gamma required message when using an RGB light - new v0.9 syntax
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