Announcements, requests and support regarding the Cinema 4D exporter
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Sayris
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by Sayris » Sat Jul 05, 2008 5:09 am
Hi fused, I really appreciate your hard work to help us
If I try to render some older szenes in Indigo it crashes everytime with the error:
"IndigoDriverExcep:SceneLoaderExcep:ModelLoadingStreamHandleExcep: Normal does not have lenght 1. (In element 'mesh', around line 2, column5)"
I think Zom-b should have told you already (and send a file?).
cheers.
edit: nevermind, it does work with the new version 
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Camox

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fused

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by fused » Sat Jul 05, 2008 6:39 am
nice...
did you edited the igs?
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Onfame
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by Onfame » Sat Jul 05, 2008 7:04 am
Hey Fused, i think i found a bug, everytime when i start Indigo and try to render a "*.igs" File, Indigo crashes with following:
IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)
Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics

Can anyone tell me exactly how it works now?
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Borgleader
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by Borgleader » Sat Jul 05, 2008 8:11 am
Camox. that stone displacement is awesome. Great job. Give it to me?

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fused

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by fused » Sat Jul 05, 2008 8:24 am
Onfame wrote:Hey Fused, i think i found a bug, everytime when i start Indigo and try to render a "*.igs" File, Indigo crashes with following:
IndigoDriverExcep: SceneLoaderExcep: IndigoModelParser2Excep: Unexpected element 'used_material_name'.(In element 'mesh', around line 2, column 5)
Edit1.: And how is DOF now working without the "Sensor Widht"? I tried everything but i could not get any Depth into my Pics

Can anyone tell me exactly how it works now?
Hey Onfame! are you sure you are using
Indigo 1.1.5?
sensor width is still there. cindigo exports the value from the c4d camera.
to see some dof:
-make sure you set the global scale multiplier right
-lower f-stop if you still dont see any
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Camox

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by Camox » Sat Jul 05, 2008 10:10 am
fused wrote:nice...
did you edited the igs?
No ,all material tag settings. The exporter is great, thanks over again!
Borgleader wrote:Camox. that stone displacement is awesome. Great job. Give it to me?

Hi Borgleader,it is very simple, easy in the material tag following settings:
Phong
ior:1.3
exponent:50
bumpmap
0.001
displacementmap
exponent: 1
0.2
thats all,i hope it is understandable.
The textures you get here.
http://mxmgallery.maxwellrender.com/sea ... earch=disp
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pixie

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by pixie » Sat Jul 05, 2008 11:52 am
fused wrote:Hey Onfame! are you sure you are using
Indigo 1.1.5?
sensor width is still there. cindigo exports the value from the c4d camera.
to see some dof:
-make sure you set the global scale multiplier right
-lower f-stop if you still dont see any
And it's working nicely and easy!

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Attachments
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- test
- im1215205056.png (227.08 KiB) Viewed 5853 times
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fused

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by fused » Sat Jul 05, 2008 11:46 pm
Camox wrote:fused wrote:nice...
did you edited the igs?
No ,all material tag settings. The exporter is great, thanks over again!

no, imeant if you editedt the preview scene -> displacement/subdiv at the base
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Onfame
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by Onfame » Sun Jul 06, 2008 12:21 am
Yes i used Indigo 1.1.5 but it is not working, i tried multiple Values for the Global Scale Multiplier but that didn´t affect indigo at all also i tried most of the f-stop values

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Attachments
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- Dof in Cinema
- c4dtest.jpg (31.99 KiB) Viewed 5810 times
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- the same scene in Indigo
- indigo.jpg (67.93 KiB) Viewed 5811 times
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Marcofly
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by Marcofly » Sun Jul 06, 2008 1:37 am
great!!!!!
keep on with your wonderful work!
ciao, see you soon!
marco
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Kram1032
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by Kram1032 » Sun Jul 06, 2008 8:28 am
Onfame, use the lowest possible f-stop value aswell as a very low world scale factor (like 0.01 or so) then, DoF should be perfectly visible

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Camox

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by Camox » Sun Jul 06, 2008 10:00 pm
no, imeant if you editedt the preview scene -> displacement/subdiv at the base
Ups, no i have not used the cindigo preview scene.
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Onfame
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by Onfame » Sun Jul 06, 2008 11:19 pm
Kram1032 wrote:Onfame, use the lowest possible f-stop value aswell as a very low world scale factor (like 0.01 or so) then, DoF should be perfectly visible

I know everything you said but since cindigo 1.1.5b it doesn´t seem to work on my pc anymore

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Attachments
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- A testrender in indigo woth the settings from c4d
- testdof.JPG (45.47 KiB) Viewed 5701 times
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pixie

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by pixie » Sun Jul 06, 2008 11:37 pm
I use Global scale at 0.001 what is the size of the balls?
Last edited by
pixie on Mon Jul 07, 2008 3:41 am, edited 1 time in total.
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