And nice work fused, my vote goes for null-objects, I make a lot of use of them, so that would be great

Nice to see how quick you progress

mihai at the m~r-forum:fused wrote:- ill make it [0.9 0.9 0.9], with 0.8 it looks to greyish
no big problemfused wrote:- no numbers, no dots (and i dont know why)
what about a checkerbox "fixed aspect ratio" where the user can uncheck this and define a special aspect ratio if he wants to? by default it simply computes the aspect ratio with the image width and height. I for one never used a aspect ratio which isn't computed with width/height.fused wrote:- i was also thinking about not showing aspectratio and calculate it. but not all users will use overrides (and i think everyone who uses a 3d app knows what aspect ratio is and should be able to calculate it(if not they will need to learn
))
Afaik no, bidir works only in combination with mlt - you see, pretty confusing that way isnt it?fused wrote:- cant i use pathtracing with BiDir enabled? (if BiDir would be working that is)
ok, thank you!ill make a checkbox "calculate AR from render settings" (or sth like that)
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