1) gamma tag is still missing in background, absorption_coefficient_spectrum, scattering_coefficient_spectrum and RGB Light. (take care to set default gamma to 1 in some situations!)
2) Phase function gets exported wrong! it is:
Code: Select all
<phase_function>
<uniform>
<value>0.9</value>
</uniform>
</phase_function>
but it should be:
Code: Select all
<phase_function>
<uniform/>
</phase_function>
*edited after Ono mentioned*
3) normals for me get still flipped on export

(see attached file)
4) Still got the older bug that stuff gets exported on wrong xyz cordinates (see attached file)
5) Advanced > Export Settings to XML.... change this to igs
6) Phong materials get
always RGB 0.85 0.85 0.85 exported, the chosen color gets ignored.
Here is the Example Scene.
Requests
1) For Lighttype (background, env map & sun) "off" should be added, for no background lightning!
2) Light Type backround can be Black Body peak etc. too!
3) Lighttype "peak" can have the following parameters (see manual!)
- peak_min
- peak_max
- peak_width
- base_value
- peak_value
*maybe this is outdated?!?*
4) Exponent maps
5) Texture Emitters
6) shutter_open_duration
7) ray_origin_nudge_distance
8 ) halt_samples_per_pixel
9) change default Cindigo "max_num_consec_rejections" & "max_depth" to Indigo default values.
10) a b c control for bump Maps