I must have missed them... Do you know where I might find them?crojack wrote:neo0. wrote:All that would be needed for material previews, would be a fast, optimized scene at low res (100*100 or something), and a fixed number of samples/pixel to obtain a clear render.
This took 33 minutes to render.. Not exactly real time but that could be cut down to a few minutes with decreased resolution and optimized lighting maybe.
It's just a tall cube with a meshemitter assigned to the "ceiling" face.
You do know that there are previews built in to Skindigo.........don't you?
Indigo on OS X, New Gui and beta test group
- pixie
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Newbies always be newbies, and we'll be always ther for them, but they would be even more newbies if they needed to learn yet another 3d studio program. And let me just add that stating which your app is and export version isn't the big deal you seem to imply, it's a default procedure, and the sooner people get used to the sooner they will get help, be it here be it in life...neo0. wrote:Well, as kellpossible said there are obviously benefits to having indigo the way it is right now. Simple work flow. I don't like the way kerkythea is and that's why I switched to indigopixie wrote:What would be the benefits of Yet Another 3D Studio?However, there are a few downsides of the "multiple independent exporter" approach :
» When people have trouble (as anyone does, especially newbies), no one can provide assistance until they specify their exporter and exporter version. With over half a dozen exporterts and different versions of each (a stable, a beta, and sometimes even another), the actual number of people here that can help them is very small. This is why it often takes a few days to receive an answer for an issue.
They need consistency regarding the program they are exporting data from, if you don't happen to use the most advanced one, though luck...neo0. wrote:
» Lack of consistency between exporters. Blendigo is allegedly the most capable exporter, and skindigo lacks specular reflection for phong materials (aside from manually editing the igm which seems like a bit much to ask for someone who wants to use the GUI.) In order to have access to the most capable exporter, blendigo, you must use Blender which involves overcoming it's high learning curve.
neo0. wrote:I must have missed them... Do you know where I might find them?crojack wrote:neo0. wrote:All that would be needed for material previews, would be a fast, optimized scene at low res (100*100 or something), and a fixed number of samples/pixel to obtain a clear render.
This took 33 minutes to render.. Not exactly real time but that could be cut down to a few minutes with decreased resolution and optimized lighting maybe.
It's just a tall cube with a meshemitter assigned to the "ceiling" face.
You do know that there are previews built in to Skindigo.........don't you?
http://www.indigorenderer.com/joomla/fo ... php?t=2317
http://www.indigorenderer.com/joomla/fo ... php?t=5444
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Specular reflection is enabled by using a 'Metals' type material and disabling NKdata. The specular reflection will be the same color as the material.neo0. wrote: Skindigo lacks specular reflection for phong materials (aside from manually editing the igm which seems like a bit much to ask for someone who wants to use the GUI.)
- zeitmeister
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- Doug Armand
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Sorry guys...Whaat wrote:Specular reflection is enabled by using a 'Metals' type material and disabling NKdata. The specular reflection will be the same color as the material.neo0. wrote: Skindigo lacks specular reflection for phong materials (aside from manually editing the igm which seems like a bit much to ask for someone who wants to use the GUI.)
WHAT THE HELL ARE YOU TALKING ABOUT?!?!?!?
...don't know anything about this, what's this specular reflection enabled calling metals and disabling NK data?!?!?
- ideas_arte
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I too ... please!
I hope not to have come too late ...
I send my 'nda.pdf' I am a novice with IndigoRenderer. Had only to MS Windows and Linux.
Now I am anxious to have my iMac Skindigo on .....!
I send my 'nda.pdf' I am a novice with IndigoRenderer. Had only to MS Windows and Linux.
Now I am anxious to have my iMac Skindigo on .....!
Mac osx beta
I sent in my NDA and was requesting access to the beta.
Thanks
Thanks
- Doug Armand
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