Indigo 1.0.1

General News and accouncements regarding the Indigo render engine
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WytRaven
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Post by WytRaven » Mon Oct 22, 2007 2:22 pm

@masta:

Here: http://www.indigorenderer.com/joomla/in ... e&dir=DESC

Sort by date. I was wrong. This is funny. There is a 32bit Windows build and a 64bit Linux build but no 32bit Linux build and no 64bit Windows build :P
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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WytRaven
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Post by WytRaven » Mon Oct 22, 2007 2:23 pm

Gotta say Ono why dont you just make a habit of doing all four builds each time you post a release. You know people are just going to whine until you do anyway :P
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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CoolColJ
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Post by CoolColJ » Mon Oct 22, 2007 9:42 pm

Kram1032 wrote:hum
try *very* high shutter duration.
My guess is, that it might affect the vignetting or something like that: where as shutter speed is the time, how long the film will get illuminated, the shutter duration is, how long the shutter needs to get from fully opened to fully closed... so, there might be some lighting difference... I dunno, how does the shutter shut? circular? - then, the vignetting effect gets stronger from one side? - then, there will be a lighting difference between one and the other side.
yeah I tried a 9 second one, and saw no difference to the default value...

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SmartDen
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Post by SmartDen » Mon Oct 22, 2007 10:32 pm

CoolColJ wrote:
yeah I tried a 9 second one, and saw no difference to the default value...
i got some results... but I 0.005-0.001 values and there are big difference between the renders

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CoolColJ
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Post by CoolColJ » Mon Oct 22, 2007 10:34 pm

in what way?

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Kram1032
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Post by Kram1032 » Tue Oct 23, 2007 12:18 am

oh, so, it's supposed to be extremely small, instead of big :)

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matsta
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Post by matsta » Tue Oct 23, 2007 12:56 am

yea thought there was something wrong wyt :S saw that linux build ;) but no win64 :( im sure it will come in due time.

greetz
mat

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Kram1032
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Post by Kram1032 » Tue Oct 23, 2007 9:06 am

I'm also waiting for win64...

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CoolColJ
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Post by CoolColJ » Tue Oct 23, 2007 12:19 pm

Kram1032 wrote:oh, so, it's supposed to be extremely small, instead of big :)
I've tried small values, I still don't see any difference

and shouldn't shutter duration be in the camera section?

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5OnIt
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Post by 5OnIt » Tue Oct 23, 2007 4:11 pm

If only we could have motion blur to go along with that shutter duration! That would be sweet.

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filippo
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Post by filippo » Tue Oct 23, 2007 7:44 pm

test speed of indigo 1.01+maxigo 0.9.4a
time render 30minutes (2xXeonQuadCore 2,66)
model idea from evermotion cd
filippo

sorry for my poor language
Attachments
da postare.jpg
test speed
da postare.jpg (133.73 KiB) Viewed 5647 times
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

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SmartDen
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Post by SmartDen » Tue Oct 23, 2007 8:54 pm

CoolColJ wrote:
Kram1032 wrote:oh, so, it's supposed to be extremely small, instead of big :)
I've tried small values, I still don't see any difference

and shouldn't shutter duration be in the camera section?
if you use blendigo, there are some issues with camera setup: aperture and such stuff... i think i may be therefore

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CoolColJ
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Post by CoolColJ » Tue Oct 23, 2007 10:26 pm

SmartDen wrote:
CoolColJ wrote:
Kram1032 wrote:oh, so, it's supposed to be extremely small, instead of big :)
I've tried small values, I still don't see any difference

and shouldn't shutter duration be in the camera section?
if you use blendigo, there are some issues with camera setup: aperture and such stuff... i think i may be therefore
I was just testing by hand editing some of scene files

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Stur
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Post by Stur » Tue Oct 23, 2007 11:06 pm

Philipo please stop excusing yourself, your language is good ! 8)

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matsta
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Post by matsta » Wed Oct 24, 2007 4:06 am

haha stur :P truetrue

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