Search found 115 matches
- Tue Apr 03, 2007 9:30 am
- Forum: Maya
- Topic: MayatoIndigo Developement
- Replies: 68
- Views: 30478
- Tue Apr 03, 2007 6:57 am
- Forum: Maya
- Topic: MayatoIndigo Developement
- Replies: 68
- Views: 30478
... o.k. let's keep this small and simple: [it works, hehehe] CTZn, it would be cool if you would find the time to make some presets that are equivalent to dusty air, water, steel, and white plastic, so that people can toy around with the materials inside (the Blinn-Implementation you made seem to w...
- Tue Apr 03, 2007 5:24 am
- Forum: Bugs and Requests
- Topic: [?] sampling acceleration
- Replies: 15
- Views: 4099
I think all those improvements would make indigo biased and are therefore not useful additions to indigo... I don't think that has to be neccessarily the case: Think about starting with a rough unbiased rendering until a rough overall illuminance has been established, then refining later on: That i...
- Mon Apr 02, 2007 3:38 am
- Forum: Maya
- Topic: MayatoIndigo Developement
- Replies: 68
- Views: 30478
MayaToIndigo ! That could be the name we use for our project! 8) About Q1 Arne, I toyed with starting indigo from commandline, and it seems to kind of works: try $xmlFile = "1.xml"; // requires 1.xml in indigo-homedir $threads = 1; string $cmd_string = " cmd /k " + "cd \"d:\\program files\\indigo_0...
- Mon Apr 02, 2007 3:15 am
- Forum: Bugs and Requests
- Topic: Indigo material file format in the exporters
- Replies: 47
- Views: 10132
Thanks for the reply! It works! :) | :( And doesn't, for what I wanted to do: The Object-Export I rely on to export geometry from my 3d-package uses a certain naming that I can't influence except by jumping through a number of <damn what's the english term>. Is there any way to pass an arbitrary sub...
- Mon Apr 02, 2007 1:03 am
- Forum: Bugs and Requests
- Topic: Indigo material file format in the exporters
- Replies: 47
- Views: 10132
Thanks for the quick reply : :D Alas, even though it's getting warmer :oops: it's still not working as I thought it would: <include> <pathname>shaders/mti_ShaderMedium_frostedGlass.xml</pathname> </include> <material> <name>phong4SG</name> <include> <pathname>shaders/mti_ShaderBody_frostedGlass.xml<...
- Sun Apr 01, 2007 10:23 pm
- Forum: Bugs and Requests
- Topic: Indigo material file format in the exporters
- Replies: 47
- Views: 10132
:shock: System is too clever for me... I try to break out a certain segment of a shader like the medium w. the following statement: <include> <pathname> shaders/mti_ShaderMedium_frostedGlass.xml </pathname> </include> and the system balks. Do I have to make a complete Scene from it? 'Cause it would ...
- Sun Apr 01, 2007 10:15 am
- Forum: Bugs and Requests
- Topic: Indigo material file format in the exporters
- Replies: 47
- Views: 10132
- Sun Apr 01, 2007 8:56 am
- Forum: Maya
- Topic: MayatoIndigo Developement
- Replies: 68
- Views: 30478
More Proposals: IndigoOnMaya MayaGo MayaToIndigo Besides, it would be great if arneoog could integrate one version of MayaToIndigo :roll: once he's done with the materiallib, as the official starting-point. (Beginning next Weekend, isn't it?) :) [ I'll post one update till then, fixing some bugs and...
- Sun Apr 01, 2007 5:34 am
- Forum: Bugs and Requests
- Topic: [?] sampling acceleration
- Replies: 15
- Views: 4099
[?] sampling acceleration
I have some grand ideas concerning accellerating the rendering process :idea: Can the system step up strata widht/oversampling/max. num conseq. rejections over rendertime (determined by a statement similar to halttime): This way, the general brightness could be established well before the noise is f...
- Fri Mar 30, 2007 10:16 am
- Forum: Maya
- Topic: MayatoIndigo Developement
- Replies: 68
- Views: 30478
! Concerning the name: I like Maya2Indigo or MayaToIndigo, or even mio... Concerning closed-source exporters: we could link the IME-Checkbox to a mti_UseExternalExporter script, call whatever that script says and just get a string as a feedback, if somebody really feels the need to toy with somethin...
- Thu Mar 29, 2007 5:48 pm
- Forum: Maya
- Topic: MayatoIndigo Developement
- Replies: 68
- Views: 30478
- Thu Mar 29, 2007 9:27 am
- Forum: Bugs and Requests
- Topic: Light Energy Display (+Light Profile)
- Replies: 2
- Views: 1242
I think maybe this can be managed translating greyscale-values to readable informations, yet: - Inspirer and Dialux offer this feature (Falschfarben, colour-coding) to enhance analysis. - You have to change all your materials to meaningful greyscales, consider Gamma-Correction, etc, and even then: I...
- Thu Mar 29, 2007 8:47 am
- Forum: Maya
- Topic: Exporter v0.7.3.1
- Replies: 25
- Views: 11413
Hi there, nice to hear somebody is trying to use the .obj feature, and sorry for the inconvenience (`cause I should have pointed this out more clearly, if it is what I think) I think it will work if: You have the indicated directory under your indigo tree: default is "objs". If its not there, create...
- Wed Mar 28, 2007 10:20 am
- Forum: Bugs and Requests
- Topic: Light Energy Display (+Light Profile)
- Replies: 2
- Views: 1242
Light Energy Display (+Light Profile)
Would be great if Indigo could generate Light-Intensity Renderings, that would translate the Normal Colours into a diagnostic display of light energy per cm2, or something like this... That would make use of the physically accurracy inherent in the unbiased approach and be a nice feature especially ...