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- Sun Oct 07, 2007 7:05 am
- Forum: Blender
- Topic: Integration between real and rendered image...
- Replies: 14
- Views: 3849
you can render a cut-out as a mask, and a full render with unreal background. Use the "mask" pic as a mask in Photoshop or something upon the rendered pic. Use the real pic as a background. And fix the edge problem with soft brush and blur tool. Remember to adjust the hue/curve/... to make them meet.