Search found 39 matches

Search found 39 matches
by easyarchitect
Fri May 29, 2020 10:05 pm
Forum: Works in Progress
Topic: Test Fabric materials with Indigo Renderer 4.4.8 Beta
Replies: 8
Views: 601

Re: Test Fabric materials with Indigo Renderer 4.4.8 Beta

Here's a detail on the cotton shirts.

I wanted to compliment Ono, you've released a new piece of software that, as usual, is very realistic in material rendering...

Bye
by easyarchitect
Fri May 29, 2020 8:42 pm
Forum: Works in Progress
Topic: Test Fabric materials with Indigo Renderer 4.4.8 Beta
Replies: 8
Views: 601

Re: Test Fabric materials with Indigo Renderer 4.4.8 Beta

Alcantara test (missing image) :D
Bye
by easyarchitect
Fri May 22, 2020 10:05 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.8 Beta
Replies: 26
Views: 1456

Re: Indigo Renderer 4.4.8 Beta

dr_zepsuj wrote:
Wed May 20, 2020 9:17 am
I would really want to see Bi-dir on GPU in the near future...
+ Exit Portals on GPU :-)
by easyarchitect
Mon May 18, 2020 1:39 am
Forum: Works in Progress
Topic: Test Fabric materials with Indigo Renderer 4.4.8 Beta
Replies: 8
Views: 601

Test Fabric materials with Indigo Renderer 4.4.8 Beta

Some tests to tune Fabric material parameters...

Bye

Delle
by easyarchitect
Mon May 11, 2020 1:16 am
Forum: Bugs and Requests
Topic: GPU mode bug - Invisible objects shade themselves
Replies: 2
Views: 230

Re: GPU mode bug - Invisible objects shade themselves

I've done some test, the problem is still present with MaxPathDepth=9 and disappear (in my case) with MaxPathDepth=10, if I go higher the rendering speed decreases too much, 10 seem to be a good compromize

Thank you

AD
by easyarchitect
Sun May 10, 2020 8:49 pm
Forum: Bugs and Requests
Topic: GPU mode bug - Invisible objects shade themselves
Replies: 2
Views: 230

GPU mode bug - Invisible objects shade themselves

I would like to point out this problem that is only present in GPU mode . In the second image below the not-visible wall contains an open window that is marked as "invisible to the camera" too. As you can see, the windows (and the wall) are correctly invisible, but the windows shadows on itself (bla...
by easyarchitect
Sun May 10, 2020 6:56 pm
Forum: Indigo Help
Topic: portal problem with Indigo GPU
Replies: 8
Views: 2532

Re: portal problem with Indigo GPU

Thank you for your answer, Indigo is an excellent product that I have been following for years because of its physical precision of materials. However, the speed of calculation is also important for those who cannot afford over a thousand Euro video cards to be used with a "brute force" approach. So...
by easyarchitect
Sun May 10, 2020 3:53 pm
Forum: Indigo Help
Topic: portal problem with Indigo GPU
Replies: 8
Views: 2532

Re: portal problem with Indigo GPU

We do indeed plan to both add multi-GPU support, and to support bidirectional path tracing with GPU acceleration. It's now eight years since this statement, as many people like me are using Indigo do interiors, I wonder if we will ever do bidirectional path tracing + GPU in Indigo. Is there any hop...
by easyarchitect
Sat Apr 11, 2020 12:08 am
Forum: Indigo Help
Topic: Igmesh binary format - Documentation for older formats (1,2 and 3) ?
Replies: 0
Views: 297

Igmesh binary format - Documentation for older formats (1,2 and 3) ?

Hi, in the online help it is only described the last version e.g. "4"

Searching online I've only found the description of the version "1"

So, I miss the specification for version 2 and 3...

Since I'd like to read IGMESH file could you please tell me where to search ?

Thank you

Antonio
by easyarchitect
Mon Apr 06, 2020 5:00 am
Forum: Indigo General Stuff
Topic: Found unexpected element 'specular_reflectivity' in element
Replies: 10
Views: 1871

Re: Found unexpected element 'specular_reflectivity' in element

Fixed my exporter ! ...after so may years... Bye Antonio <material> <!-- IgsMaterialType : "IgsSpecular" --> <name>Material_50_Reflectivity</name> <phong> <specular_reflectivity> <constant> <rgb> <rgb>1 1 1</rgb> <gamma>2.2</gamma> </rgb> </constant> </specular_reflectivity> <exponent> <constant>990...
Search found 39 matches