Hey
I'm converting from autocad to Revit, so you ll feel less lonely !
just installed Revit 2015 but still learning so i'm not yet playnig with indigo on rvt but i hope i will be able soon and help !
otherwise, i just tested with other environment settings and it works well. I have a little request : when i render with "sketchup background color", the backgroud color goes on the First active light layer, and it is quite annoying, because for example, i have "lightbulbs" on layer 0 and "neon" on ...
Hello Everyone i haven t been here for a while because everything worked well untuil this : I have been trying to make ENV map work with EP and the result is : WHen i use ENV map and No EP, the scene is correctly exposed When i use ENV map With EP, the scene is totally Over exposed, even if i set en...
Hello I have a really big problem. I cannot render with environment maps I watched the video tutorial, i did exactly what it showed and my renders is still with a white background and no image. I use latest versions of both Skindigo and Indigo, and it always worked before, but now it doesnt. is it m...
dcm the master has talked listen to his wise advices.
Nothing to add to what he said. Materials are very important, and contrast too : depending on if you want a photography like (more contrasted) or eye view like (more flat style)
Heyo This is still my favorite massive scene, just changed it to a more abstract with less materials style. I overlayed the skethup lines with toshy with a product mask, and reduced to 25% and i m kind of satisfied of the result because it allows to recover some details we lose. the result is not to...
However, exporting a false animation like i do saves some memory, because using the render queue method means that we need to export meshes for each scene
is there a way to use the same meshes for different scenes with the render queue ?
As i can see the only renderer that supports all types of materials and handling large scenes with GPU without frying your 3D card is Indigo render 3.0 and still render them fast and in realtime also. That's exactly why Indigo is usually my go-to renderer: it handles massive scenes very well. It lo...
Good job ! Can t wait for 3.0 :D Don't :D edit: I was referring to the Indigo GUI off course, probably you meant SkIndigo 3.0 ;) Sorry about my lack of precision. UUUHHH Yay good job. My problem creating .bat file is still half solved though.. i really don t understand why, and i hope i will unders...