Search found 65 matches

Search found 65 matches
by surreal
Fri Jun 12, 2009 4:39 am
Forum: Materials
Topic: Exampe scene for 3DS Max?
Replies: 2
Views: 1139

Re: Exampe scene for 3DS Max?

Yeah my apologies! haha i wrote that at like 2:14 am after a very long day.. lying in bed i finally realized "Oh.. i can just replace the texture in the igm file.. duh"

SO yeah thanks! Suvakas
by surreal
Thu Jun 11, 2009 9:14 pm
Forum: Materials
Topic: Exampe scene for 3DS Max?
Replies: 2
Views: 1139

Exampe scene for 3DS Max?

Just wondering if there is a version of the example scene that works with proper settings for 3DS Max, i've been trying to take the OBJ and get it to work.. but it's been a struggle getting settings right, scale right, all those things. So other then the .blend is there one with proper scale and cam...
by surreal
Tue Jun 09, 2009 6:28 pm
Forum: 3D Studio MAX
Topic: Help getting started, understanding mesh emitters
Replies: 3
Views: 1551

Re: Help getting started, understanding mesh emitters

Well that works! Thanks Pixie!
So should Reinhard be used for exterior? or is there times when it would be smarter to use that?
by surreal
Tue Jun 09, 2009 11:20 am
Forum: 3D Studio MAX
Topic: Help getting started, understanding mesh emitters
Replies: 3
Views: 1551

Help getting started, understanding mesh emitters

Ok so i'm using Maxigo 1.09.6 and Indigo 2.06 I have a simple back drop with a sphere in front, just made so i can start testing materials out and learn settings. I have a Sphere in the top right of my scene, with an emitter material on it. Here is where i get confused. No matter what setting i chan...
by surreal
Tue Jan 29, 2008 7:46 am
Forum: 3D Studio MAX
Topic: exit portal
Replies: 8
Views: 2719

How do i use an Exit portal?
*Edit Nm i figured it out!
Good to know thanks!
by surreal
Fri Jan 25, 2008 6:59 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 8492

Excellent! Working in a Game studio in Vancouver now, which takes up a lot of my time (well with my 2 hour each way commute it does!) What about yourself?
by surreal
Wed Jan 23, 2008 9:59 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 8492

Thanks for this Suvakas! I haven't been around in ages (to busy with work) but great to see this stuff still going on!
by surreal
Thu Sep 13, 2007 9:18 am
Forum: Works in Progress
Topic: CoolColJ's test pics thread
Replies: 684
Views: 117644

Hey, if you need a spot to host any files (Size doesn't matter to me to much) I got tonnes of bandwidth and space to use up!
by surreal
Fri Mar 09, 2007 10:23 am
Forum: 3D Studio MAX
Topic: Maxigo-07 v.02 (update-21.April 2007)
Replies: 175
Views: 24635

Also thankyou! i very much appreciate all your effort, and all the coders that worked on this project!
by surreal
Fri Mar 09, 2007 10:21 am
Forum: 3D Studio MAX
Topic: to win the war of render engine(per vincere la battagli...)
Replies: 15
Views: 3970

haha just wondering because .pos can give back positions depended on what world space you're working in, but .transform will just give back the same thing no matter what. Hence why i was asking lol.
by surreal
Thu Mar 08, 2007 11:28 am
Forum: 3D Studio MAX
Topic: to win the war of render engine(per vincere la battagli...)
Replies: 15
Views: 3970

Hey suvakas, random question, are you using the .pos or .transform of the object to get it's co-ordinates?
by surreal
Thu Mar 01, 2007 3:23 pm
Forum: Off Topic
Topic: how old are you?
Replies: 70
Views: 11400

20.. 21 in a couple weeks
by surreal
Thu Mar 01, 2007 3:22 pm
Forum: Off Topic
Topic: 1,000,000 Visitors
Replies: 8
Views: 1959

Should throw some google ads on the side! make some money for hosting! haha
by surreal
Wed Feb 21, 2007 5:11 am
Forum: 3D Studio MAX
Topic: Over exporsure
Replies: 6
Views: 1760

F-stop affects the amount of light entering the lens in real life, and also affects the Depth of field, a f-stop of life 2.8 would have Lots of depth of field, and allow lots of light in, but an f-stop of 22 would have almost no depth of field and allow very little light in
by surreal
Thu Feb 15, 2007 5:55 pm
Forum: Indigo General Stuff
Topic: new material preview scene
Replies: 202
Views: 32815

hey arneeog, would you be able to export as 3DS by any chance?
Also would you be able to PM me the co-ordinates of the camera, the obj isn't importing the walls or camera for me, just the sphere part.
Search found 65 matches