Search found 54 matches
- Thu Nov 08, 2007 4:54 pm
- Forum: Blender
- Topic: Blendigo for v1.0
- Replies: 176
- Views: 70798
- Wed Mar 07, 2007 5:57 pm
- Forum: Indigo News and Announcements
- Topic: FORUM quickreplies now available
- Replies: 7
- Views: 8512
- Sat Mar 03, 2007 6:05 am
- Forum: Off Topic
- Topic: What do you listen to?
- Replies: 26
- Views: 16262
- Sun Feb 25, 2007 4:06 pm
- Forum: Finished Artwork
- Topic: New images with Bloody SSS
- Replies: 6
- Views: 7211
- Sat Feb 24, 2007 3:56 am
- Forum: Indigo News and Announcements
- Topic: Violet (Indigo Tonemapping GUI) v0.2
- Replies: 39
- Views: 33820
- Fri Feb 23, 2007 1:21 pm
- Forum: Blender
- Topic: Modelling question
- Replies: 14
- Views: 10811
- Tue Feb 20, 2007 5:33 pm
- Forum: Off Topic
- Topic: how old are you?
- Replies: 70
- Views: 29259
- Sat Feb 17, 2007 1:55 pm
- Forum: Works in Progress
- Topic: Sploosh (Anim)
- Replies: 9
- Views: 8097
- Thu Feb 15, 2007 6:15 am
- Forum: Works in Progress
- Topic: my map
- Replies: 14
- Views: 13489
- Thu Feb 15, 2007 6:08 am
- Forum: Indigo News and Announcements
- Topic: Indigo 0.7 test 5
- Replies: 87
- Views: 51519
Anyone know if there is a way to have sub headers? Something like this http://img257.imageshack.us/img257/3627/interfaceqx0.jpg Obviously photoshoped, but have the submenus for rendering, particles/phys, current frame, and materials in a fashion that you can have it condensed on the side without nee...
Are you wanting a user interface like max?? http://img241.imageshack.us/img241/9524/maxii2.th.jpg Here is a setup similar to max (3 isometric views and a Camera/User), a traditional file/edit/view tool bar, and a modeling interface. Could you clear up your question it dosnt really make sense. Be mor...
- Sat Feb 10, 2007 1:40 pm
- Forum: Bugs and Requests
- Topic: request: framestamp
- Replies: 3
- Views: 4294
- Fri Feb 09, 2007 6:46 am
- Forum: Indigo General Stuff
- Topic: How To Hyper Thread render
- Replies: 5
- Views: 7141
you also can edit the 'inifile.txt' file where it says "num_threads" "1" to "num_threads" "2" My experience with my 2.4 Prescott HT was that using dual threads wasn't very useful (+5-10% Mutations per second, but Deathly killed other processes). My new C2D is a very different animal :D (+90-100% M.P...
- Mon Feb 05, 2007 5:57 pm
- Forum: Off Topic
- Topic: We have a new server!
- Replies: 13
- Views: 14872