Search found 53 matches

Search found 53 matches
by Tyler
Thu Jun 06, 2019 11:10 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 11176

Re: Indigo Renderer 4.2.23 Stable Release Candidate

no news so far about round corners?
by Tyler
Wed Jan 02, 2019 12:07 am
Forum: Cinema 4D
Topic: 2 uv sets on 1 object?
Replies: 7
Views: 996

Re: 2 uv sets on 1 object?

thanks Zom-B,
ok, i don't know how i'm gonna trick that. I'm really surprised this feature is not in c4d/indigo, that's a basic.
anyway

thank you
by Tyler
Mon Dec 31, 2018 9:46 am
Forum: Cinema 4D
Topic: 2 uv sets on 1 object?
Replies: 7
Views: 996

2 uv sets on 1 object?

Hi everybody,
is there a way to set two different uv mapping on one single object with a blend material? as for example a brick wall as material 1, a painted text for material two and to move the text on the wall with an uv offset, etc etc?
thank you all by advance.
by Tyler
Fri Dec 21, 2018 1:46 am
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

ok, i think i got it, you have to make the object editable, right?
by Tyler
Fri Dec 21, 2018 12:50 am
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

just a question, how do you manage with abc files to apply materials on different faces selections made in maya?
by Tyler
Wed Dec 19, 2018 12:49 am
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

fantastic;) alembic export works perfectly! no more normals issues! THANK YOU
by Tyler
Tue Dec 18, 2018 10:33 pm
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

ok fine, maybe alembic is better then, i'm gonna give it a try
thanks
by Tyler
Tue Dec 18, 2018 12:36 pm
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

yes fourzeronine, that is what i'm doing too, but all my normals modifiers seems to behave strangely once the file is loaded in c4d, do you have the same issues? all my smooth normals are kinda broken (i'm working with cad files translated to poly). what i was doing is doing the link with obj or fbx...
by Tyler
Tue Dec 18, 2018 9:27 am
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

ok, the plugin loads in maya 2016 but unfortunately pointless, it doesn't create a render node when you set indigo in the render settings and then you cannot even create an indigo shader and also not gpu.. tooo bad, i wish a maya plug would be available.
by Tyler
Mon Dec 17, 2018 2:46 am
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

i have to install maya 2016 to try but what i don't get is i was able to install the 0.11 version on maya 2017..
by Tyler
Mon Dec 17, 2018 12:10 am
Forum: Maya
Topic: mayaToIndigo alpha release
Replies: 38
Views: 24948

Re: mayaToIndigo alpha release

thank you very much Zio!!
i'm gonna test it right away!
by Tyler
Wed Nov 28, 2018 9:21 am
Forum: Works in Progress
Topic: A natural situation...
Replies: 178
Views: 43589

Re: A natural situation...

Hi yonosoi, cool work, where are you located in Spain, i'm from Malaga ;)
by Tyler
Mon Nov 26, 2018 4:02 am
Forum: Indigo General Stuff
Topic: tilt/shift camera
Replies: 15
Views: 1747

Re: tilt/shift camera

burnin wrote:
Mon Nov 26, 2018 3:28 am
Or simply mimic, recreate reality :D It's Indigo!

Jeremy Cox: Down the Rabbit Hole: Adventures in Cinema 4D
> Starts @ 20min
WOOOOW ;) so so cool!
by Tyler
Fri Nov 23, 2018 9:23 am
Forum: Indigo General Stuff
Topic: tilt/shift camera
Replies: 15
Views: 1747

Re: tilt/shift camera

ok, i'm gonna try then, thank you ;)
by Tyler
Fri Nov 23, 2018 8:49 am
Forum: Indigo General Stuff
Topic: tilt/shift camera
Replies: 15
Views: 1747

Re: tilt/shift camera

Search found 53 matches