Search found 8 matches
- Tue Oct 24, 2006 10:25 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 0.6 test 6
- Replies: 46
- Views: 34152
my 2 cents i agree with psor, a mutation halt is a lot better than a time halt, its all about animation on multi-machine render, same mutation = same image quality on different pcs, on other hand, this ask for a render queue, so if someone really make a GUI, i think a render queue is a must. im no p...
- Tue Oct 24, 2006 6:09 am
- Forum: Indigo News and Announcements
- Topic: Indigo 0.6 test 6
- Replies: 46
- Views: 34152
- Mon Oct 23, 2006 10:07 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 0.6 test 6
- Replies: 46
- Views: 34152
- Mon Oct 23, 2006 2:10 am
- Forum: Indigo General Stuff
- Topic: What Modeller do you use?
- Replies: 37
- Views: 25561
- Fri Oct 20, 2006 1:33 am
- Forum: Indigo News and Announcements
- Topic: Italian / Italiano version of blender tutorial online !
- Replies: 5
- Views: 7224
- Thu Oct 19, 2006 11:02 pm
- Forum: Indigo News and Announcements
- Topic: Italian / Italiano version of blender tutorial online !
- Replies: 5
- Views: 7224
i can make a portuguese translation, just tell me what i have todo.
and tkank you for this great render.
kindzu@gmail.com
and tkank you for this great render.
kindzu@gmail.com
- Wed Sep 13, 2006 8:23 am
- Forum: Bugs and Requests
- Topic: Request: render queue
- Replies: 2
- Views: 3645
yes, i totally agree with you. in the other hand a simple(i guess it would be, im not a programer) "start indigo again with scene+1. xml" script could hack more complex and needed code manipulation... im talking about blender exporting, i dont know how it work in different software, cause we just ne...
- Wed Sep 13, 2006 4:52 am
- Forum: Bugs and Requests
- Topic: Request: render queue
- Replies: 2
- Views: 3645
Request: render queue
im new here so i dont now if this is the place to ask for, or if its allready possible to do, render queue in indigo... i tryed blender + indigo .5, and i got a very nice render with only 1 meshlight and backward path tracing (bidirectional and metropolis off),it rendered for 30 mins and stoped givi...