Search found 15 matches

Search found 15 matches • Page 1 of 1
by scaron
Wed Apr 18, 2007 11:42 am
Forum: Other Exporters
Topic: Any changes?
Replies: 5
Views: 2687

actually the new rendering api can be used with indigo, just it wont be interactive, it will have to use the archiving features. there is more to the rendering api than just viewing the image inside xsi. it presents the relevant data to you more easily, you do less scene traversing, instead xsi give...
by scaron
Sun Apr 01, 2007 4:26 am
Forum: Bugs and Requests
Topic: [REQ] Indigo API
Replies: 12
Views: 2804

i dont have a time for an example, but pick a language that has dom support, learn how to write to file, using the dom and your basic statements like if, for,while, etc build the dom, then write to disk... again i want an API so i can SKIP the effin .xml file! I want fast scene generation using C an...
by scaron
Tue Feb 13, 2007 6:14 pm
Forum: Bugs and Requests
Topic: [REQ] Indigo API
Replies: 12
Views: 2804

thanks Dues for you response i am trying not to sound like an asshole. but i had developed an XSI exporter for indigo as early as february last year. it never made public consumption because of indigo's constantly changing scene description lang and the fact that i need to work :) i could easily pos...
by scaron
Mon Feb 12, 2007 7:31 pm
Forum: Bugs and Requests
Topic: [REQ] Indigo API
Replies: 12
Views: 2804

[REQ] Indigo API

i had mentioned before on another thread the idea of building scenes in memory. i just wanted to put it in here so it would be associated with a request and not just a post in the general forum. i hope nick could provide an API for indigo so i can build scenes straight to memory and skip the archive...
by scaron
Fri Dec 22, 2006 4:10 pm
Forum: Other Exporters
Topic: XSI2Indigo
Replies: 60
Views: 24031

@ rgigante have you compiled a renderer plugin for xsi v6 yet? let me know how it is going for you. I have compiled an empty renderer and everything is legit but I must be missing something because it still doesn't show in the "render engine" drop down. one of the devs, Halfdan, will be putting some...
by scaron
Tue Dec 05, 2006 6:02 pm
Forum: Other Exporters
Topic: XSI2Indigo
Replies: 60
Views: 24031

ping...

looking good riccardo!

steven
by scaron
Tue Nov 28, 2006 7:49 pm
Forum: Indigo General Stuff
Topic: building scenes in memory...
Replies: 4
Views: 1873

No one really knows where indigo is going to go development wise except you so... if this is doable kinda something you keep in mind as you develop it. exposing the functions in a C/C++ API to control building the scene. then i could develop it as a plugin for XSI. Which would take advantage of rend...
by scaron
Sat Nov 18, 2006 8:34 am
Forum: Indigo General Stuff
Topic: UV links between embedded mesh and material
Replies: 11
Views: 2724

i think you have the right idea, you can continue to send me emails about this subject. i will do my best to help out but i am working on a production right now. late nights, you know
by scaron
Sat Nov 18, 2006 8:31 am
Forum: Indigo General Stuff
Topic: building scenes in memory...
Replies: 4
Views: 1873

exactly riccardo! the export times are never fun, even with .mi files with mentalray and .rib files with PRMan. i figure with new XSI v6 rendering framework updates, we should be able to hook into render passes and the render region. but ultimately we would need indigo to have an API. which isn't an...
by scaron
Fri Nov 17, 2006 1:15 pm
Forum: Indigo General Stuff
Topic: building scenes in memory...
Replies: 4
Views: 1873

building scenes in memory...

hey nick i am interested in skipping the .xml format and using C/C++ API calls to indigo to create a scene to render in memory, what do you think? much like PRMan and mentalray you can build the scene in memory using functions like mi_api_camera_begin(); and mi_api_material_begin(); i am unsure of t...
by scaron
Thu Oct 19, 2006 5:31 am
Forum: Other Exporters
Topic: XSI2Indigo
Replies: 60
Views: 24031

want to give a little bump on this thread...

looking good rgigante, keep up the good work

steven
by scaron
Wed Sep 06, 2006 7:33 am
Forum: Other Exporters
Topic: XSI2Indigo
Replies: 60
Views: 24031

rgigante contact me off line too..

i have been working on my plugin "x2indigo" off and on for a few months. i work in production so i get little time. but i know xsi very well along with its SDK would be happy to collaborate with you on this

steven
by scaron
Wed Sep 06, 2006 7:29 am
Forum: Off Topic
Topic: What 3D Software do you use?
Replies: 15
Views: 5337

@bullseye

i have an incomplete version of an XSI plugin if you would like to attempt to use it. its in disarray, i would love someones help working on the parts that need to be worked on.

contact me offline
by scaron
Sun Aug 27, 2006 8:12 am
Forum: Indigo News and Announcements
Topic: I'm still alive!!!!
Replies: 34
Views: 12864

could someone repost the first image that took 24hrs? i can't see the comparison :(

so at the moment it just looks like you have 13mins of an incomplete render
by scaron
Thu Jul 20, 2006 10:04 am
Forum: Off Topic
Topic: Intel aims for 32 cores by 2010
Replies: 1
Views: 1704

i think this shows intel still doesn't have a clue...

it was a clock speed race for them for the longest time. AMD has been smarter with their speeds and have proven themselves. now its the core race.. who can make more and more cores, so instead of being innovative...
Search found 15 matches • Page 1 of 1