Search found 30 matches

Search found 30 matches
by nmeau
Sun Dec 16, 2018 10:20 am
Forum: SketchUp
Topic: Roughness
Replies: 2
Views: 1715

Re: Roughness

Hi OnoSendai - I've linked to a very simple Sketchup 2018 file illustrating the problem. https://www.dropbox.com/s/w82g37cfm0aux0p/Roughness%20test.skp?dl=0 With the Phong material, I seem to be unable to apply any sort of map for the roughness setting. The material continues to be either fully glos...
by nmeau
Thu Sep 21, 2017 9:13 pm
Forum: Indigo Help
Topic: Sketchup exporter, bump maps
Replies: 6
Views: 1933

Re: Sketchup exporter, bump maps

Yup - nailed it, thanks champ.I plan to use this to add subtle defects to plaster walls etc - endless applications :-)

Cheers
by nmeau
Thu Sep 21, 2017 8:18 pm
Forum: Indigo Help
Topic: Sketchup exporter, bump maps
Replies: 6
Views: 1933

Re: Sketchup exporter, bump maps

Hi Ono - the issue with Sketchup is that the "colours" don't function as textures, ie you can't scale or rotate them. Pibuz - many thanks for those instructions, they seem to almost work - I'll have another go and let you know. The bump map doesn't quite follow the re-sized texture, but it does chan...
by nmeau
Wed Sep 20, 2017 9:27 pm
Forum: Indigo Help
Topic: Sketchup exporter, bump maps
Replies: 6
Views: 1933

Sketchup exporter, bump maps

There's probably a simple answer to this, but I can't figure it out. In the Sketchup exporter, I'm overlaying a bump texture on a simple Phong paint colour. What I want to achieve is an "embossed" effect as in the attached. Question though - how on earth do I change the dimension of the bump texture...
by nmeau
Wed May 10, 2017 11:33 pm
Forum: SketchUp
Topic: Roughness
Replies: 2
Views: 1715

Roughness

Appears that Roughness doesn't export correctly through Skindigo - value does not change
by nmeau
Sat May 06, 2017 2:34 pm
Forum: Works in Progress
Topic: Thoughts?
Replies: 7
Views: 3101

Re: Thoughts?

Thanks!
by nmeau
Wed May 03, 2017 9:25 pm
Forum: Works in Progress
Topic: Thoughts?
Replies: 7
Views: 3101

Re: Thoughts?

All done and published on my history research site. The Cloudland Ballroom was central to Brisbane's (Australia) social scene for many decades, and a unique building. Constructed in 1940 it was the largest and most opulent ballroom in Australia, and probably one of the largest in the world at the ti...
by nmeau
Fri Apr 07, 2017 10:50 pm
Forum: SketchUp
Topic: Geo location slows rendering speed
Replies: 0
Views: 1654

Geo location slows rendering speed

Hi all - I'm having a problem with geo-locating my latest model in sketchup. Having set the new location (exporting the sun's position thorugh Skindigo) the rendering speed drops precipitously, by about 75%. Doesn't matter what the sun's actual position is, or indeed if it is a night-time image, the...
by nmeau
Fri Mar 24, 2017 8:50 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.48 Beta Release
Replies: 28
Views: 9706

Re: Indigo Renderer 4.0.48 Beta Release

Wonderful!

Seems to be a bug using GPU with aperture diffraction and higher super sampling, email/scene sent.
by nmeau
Wed Mar 08, 2017 6:12 pm
Forum: Works in Progress
Topic: Thoughts?
Replies: 7
Views: 3101

Re: Thoughts?

Nope - but I probably should, to introduce some texture. I'll get the manual out..
by nmeau
Wed Mar 08, 2017 6:16 am
Forum: Works in Progress
Topic: Thoughts?
Replies: 7
Views: 3101

Re: Thoughts?

Thanks Oscar - the floor is a tough nut, I've tried to replicate the original as closely as possible which was made from 1-inch eucalyptus boards laid in the same pattern as in the picture. It was a huge floor. But I'll dial back the colour saturation a bit, and also tone down the fluro colours.
by nmeau
Tue Mar 07, 2017 9:19 pm
Forum: Works in Progress
Topic: Thoughts?
Replies: 7
Views: 3101

Thoughts?

Hello all, I would appreciate your feedback on this draft. For a high-res version click here: https://www.dropbox.com/s/qyy3n8qhqarlcih/Draft%200.311.png?dl=0 The final images and full back-story will be published here in due course. As a quick intro, this a historical recreation of a famous dance h...
by nmeau
Tue Jan 17, 2017 9:41 am
Forum: Indigo General Stuff
Topic: Indigo OpenCL the fastest PB Renderer out there?
Replies: 45
Views: 8029

Re: Indigo OpenCL the fastest PB Renderer out there?

I'm in over my head on this discussion but there seems to be an issue with Glossy Transparent on GPU that's been noted before. See the 0.47 thread.
by nmeau
Wed Jan 11, 2017 7:39 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.47 Beta Release
Replies: 70
Views: 16115

Re: Indigo Renderer 4.0.47 Beta Release

Nothing wrong with single-sided walls in large, complex arch viz models. Even if the walls are thick, some lighting features may be single side and if so will be "leaky" on GPU. In any case, I'm sure our devs will want to fix this issue in due course.
by nmeau
Tue Jan 10, 2017 7:31 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.47 Beta Release
Replies: 70
Views: 16115

Re: Indigo Renderer 4.0.47 Beta Release

pixie wrote:In GPU there's quite a leakage when the walls are 'thin'. The light drains through the vertices. :(
Spotted that too - see attached, exported from Sketchup.
Search found 30 matches