Search found 67 matches

Search found 67 matches
by vansan
Sat Dec 08, 2007 4:25 am
Forum: 3D Studio MAX
Topic: A scattering tool for Indigo
Replies: 72
Views: 33784

Suv, do you plan to do the same view-dependant feature for fly-through animated cameras?
by vansan
Fri Dec 07, 2007 9:47 pm
Forum: 3D Studio MAX
Topic: A scattering tool for Indigo
Replies: 72
Views: 33784

Hey Suv, show us your interface screenshot, please!
Great work, btw.
by vansan
Wed Nov 21, 2007 3:42 am
Forum: 3D Studio MAX
Topic: Maxigo 1.03.5
Replies: 27
Views: 6756

It wasn't... Well, i didn't check it in 1.03.5
Just ran "showproperties meditMaterials[1]" with ImportMat and got "false".
Thought it has to have material properties stored.
by vansan
Wed Nov 21, 2007 3:34 am
Forum: 3D Studio MAX
Topic: Maxigo 1.03.5
Replies: 27
Views: 6756

I dont.
Just make Maxigo_ImportMat working(with saving path to .IGM file if it's chosen), that's enough. =).
by vansan
Wed Nov 21, 2007 2:01 am
Forum: 3D Studio MAX
Topic: [REQ] Maxigo
Replies: 4
Views: 1754

+1
The intencity is better to be lowered by 20% approximately, and please, make emitters twice as smaller.
There could be an option to choose preview window size, though.
by vansan
Tue Nov 20, 2007 11:06 pm
Forum: 3D Studio MAX
Topic: Maxigo 1.03.5
Replies: 27
Views: 6756

Thanks! Tested and approved, A+++. :lol:
by vansan
Mon Nov 19, 2007 11:42 pm
Forum: 3D Studio MAX
Topic: Maxigo 1.03.5
Replies: 27
Views: 6756

:o ...
Cool, I'll test it tonight.
by vansan
Mon Nov 12, 2007 3:42 am
Forum: Off Topic
Topic: AAAAAA
Replies: 60
Views: 10440

Cthulhu is back, watch out!!! :lol:

Image
by vansan
Fri Nov 09, 2007 11:06 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 9534

I think it's a must-have function for testing personal-written modules. Here is the code for IES-Lights. Hope this helps. --scenescale = format"<include><pathname>C:\Indigo\scenes\meshlight_IES.igs</pathname></include>\n\n" for iL in lights do ( try (if iL.distribution == 3 then ( --ies_xposition = ...
by vansan
Fri Nov 09, 2007 10:27 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 9534

Yes, that's it! :lol:
Sorry for my poor language.
by vansan
Fri Nov 09, 2007 10:22 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 9534

Ok, I've done a script, that generates IES lights XML code, and I need it to be included in exported scene. Just a string value like a pre-render script in max, you know...
by vansan
Fri Nov 09, 2007 8:41 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 9534

Suvakas, please, make an option for Maxigo to include .igs files in exported scenes. This would keep me from copy-pasting stuff monkey-job, thanks in advance! :roll:
by vansan
Fri Nov 09, 2007 5:40 am
Forum: 3D Studio MAX
Topic: hide light object
Replies: 9
Views: 3041

There are some checks to make it exporting right. I'll make a simple conversion function, if Suvakas is too busy with his job right now, as I have some freetime lately. :) Just a simple 1-button action script.
by vansan
Fri Nov 09, 2007 5:07 am
Forum: 3D Studio MAX
Topic: hide light object
Replies: 9
Views: 3041

edit: @suvakas ... if you read this, it would be nice to have the possibility to use a pointlight with Web distribution and the IES file, to get exported as a very, very small meshlight that uses the IES file of the pointlight. I don't know how much work this would be, but it would be awesome for s...
by vansan
Fri Nov 09, 2007 4:28 am
Forum: 3D Studio MAX
Topic: Maxigo 0.9.4a
Replies: 27
Views: 9534

The simplier is workflow - the more users it attracts. Maxigo is simple - and thats the way it should stay forever.
And Suvakas rulez! :lol:
Search found 67 matches