Search found 754 matches
- Sat Oct 10, 2020 3:35 am
- Forum: Finished Artwork
- Topic: Eneen's archviz corner
- Replies: 6
- Views: 2138
Re: Eneen's archviz corner
Great stuff Eneen!
- Sat Oct 10, 2020 3:33 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13.1
- Replies: 62
- Views: 4592
Re: Indigo for Cinema 4D 4.4.13.1
of course fused, - Regarding the log file, the last lines, useful I think: Warning: setting thread priority failed. Can't change thread priority after creation on Linux or OS X Setting thread priority to idle LOG: Re-checking network licence: No valid licence found. (12) <--- why is that? network m...
- Wed Sep 16, 2020 11:15 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13.1
- Replies: 62
- Views: 4592
Re: Indigo for Cinema 4D 4.4.13.1
To put it blunt. F*ck yes!!
Great job.
Great job.
- Mon Aug 03, 2020 7:32 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.11 Beta
- Replies: 13
- Views: 1195
Re: Indigo for Cinema 4D 4.4.11 Beta
Yes! macOS front all check.
Dropping some good vibes here. : )
Great work fused!
Dropping some good vibes here. : )
Great work fused!
- Sat Jul 18, 2020 7:51 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.10 Beta
- Replies: 14
- Views: 2819
Re: Indigo Renderer 4.4.10 Beta
Same, works fine no crashes on macOS.pixie wrote: ↑Thu Jul 16, 2020 8:18 pmhttps://www.indigorenderer.com/materials/materials/1133
It just crashes
- Sat Jul 18, 2020 7:46 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.10 Beta
- Replies: 14
- Views: 2819
Re: Indigo Renderer 4.4.10 Beta
blend materials does not render yet (the same error as for 4.4.9, latest working version with blends - 4.4.8). try to rendered simple cube with gold material with cinema 4d exporter ( https://www.indigorenderer.com/materials/materials/810 ) : Clipboard01.jpg can you fix it? it's seems as critical e...
- Tue Jun 30, 2020 10:25 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.9 Beta
- Replies: 25
- Views: 4296
Re: Indigo Renderer 4.4.9 Beta
@mpro
Thanks! Interesting problem.
It seems the issue is only present when denoise is active. Otherwise works fine on all CPU & GPU modes.
Let's see what the devs say about it.
Thanks! Interesting problem.
It seems the issue is only present when denoise is active. Otherwise works fine on all CPU & GPU modes.
Let's see what the devs say about it.
Re: h
Superb work Yonosoy!
- Mon Jun 29, 2020 2:03 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.9 Beta
- Replies: 25
- Views: 4296
Re: Indigo Renderer 4.4.9 Beta
Screen Shot 2020-06-27 at 20.45.31.png Hello Indigo team, This issue has raised before. Noise reduction does not work most of the time. It's not a scene issue. It's not an Intel issue as it does not happen to other renderers who use the same algorithm, it has something to do with implementation. I ...
Re: h
Love it!
- Sat Apr 18, 2020 1:10 pm
- Forum: SketchUp
- Topic: Not enough light layers
- Replies: 3
- Views: 1403
Re: h
Once again crazy good stuff Yonosoy!!
Please make more. : )
Please make more. : )
- Mon Mar 23, 2020 9:40 am
- Forum: Bugs and Requests
- Topic: inaccuracy of blend mode (materials / textures)
- Replies: 6
- Views: 908
Re: inaccuracy of blend mode (materials / textures)
but! i found that this problem of indigo appers only this uvw mode of texture. in cubic mode there is no black borders with noise patterns: You didn't had a UV map on your object so it can be UV related ofc. By me even in cubic mode I get the error c4d is showing me in the view. Even in your physica...
- Mon Mar 23, 2020 4:14 am
- Forum: Bugs and Requests
- Topic: inaccuracy of blend mode (materials / textures)
- Replies: 6
- Views: 908
Re: inaccuracy of blend mode (materials / textures)
A good rule of thumb is with noise in general, to handle them as patterns (since they are patterns) aka somewhere on the object & seeds it will repeat like a tile pattern.
- Mon Mar 23, 2020 4:01 am
- Forum: Bugs and Requests
- Topic: inaccuracy of blend mode (materials / textures)
- Replies: 6
- Views: 908
Re: inaccuracy of blend mode (materials / textures)
Hey wob. I tested your scene. It seems that it is rather your setups fault then Indigo being inaccurate. Just copied your materials blend noise to a normal c4d material, and you can still see the same edge being there on a normal color channel. Thus it's a normal behavior for c4d also, and has to do...