Search found 197 matches

Search found 197 matches
by Zalevskiy
Thu May 21, 2020 6:55 am
Forum: Bugs and Requests
Topic: Noise Reduction
Replies: 7
Views: 189

Re: Noise Reduction

Noticed a similar bug in indigo 4.4.8 release (GPU + Denoise)

Glass/Special/Glass_1SG_Shader_02.pigm
https://yadi.sk/d/R3Gk6i08SL6rQQ
by Zalevskiy
Sat May 16, 2020 11:47 pm
Forum: Finished Artwork
Topic: Render Engine Comparison - Blender
Replies: 7
Views: 575

Re: Render Engine Comparison - Blender

Too much filter of the camera is visible in the indigo renderer, knowing this engine I assure you that you can squeeze a more realistic picture out of it. The comparison is not entirely correct, I'm sure that you can squeeze a more realistic picture out of indigo.
by Zalevskiy
Wed May 13, 2020 4:52 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.7 Beta
Replies: 11
Views: 644

Re: Indigo Renderer 4.4.7 Beta

Indigo engine continues to delight) brilliantly I have a question with the GPU mode, the screenshot shows how the color rendering has changed, while without the GPU the image has a normal orange color. This is probably a bug, since in previous versions of indigo with GPU mode the color was displayed...
by Zalevskiy
Mon May 11, 2020 12:12 am
Forum: Bugs and Requests
Topic: GPU mode bug - Invisible objects shade themselves
Replies: 2
Views: 213

Re: GPU mode bug - Invisible objects shade themselves

if you change the max patch depth (render settings tab) value to 32 the problem disappears?
by Zalevskiy
Fri Apr 24, 2020 11:32 pm
Forum: Bugs and Requests
Topic: [REQ] Blended box mapping
Replies: 16
Views: 4969

Re: [REQ] Blended box mapping

Hello everyone, tell me Triplanar does not work for roughness and fresnel or am I having an error?
by Zalevskiy
Sat Feb 01, 2020 10:56 am
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 46
Views: 14270

Re: Pavoda Rendering Thread

Here is my list of requested denoise workflow enhancements I posted in the Bugtracker, anything to add?!
6) checkbox enable tile texture off

very helpful for applying sticker / logo label material

usage example:
https://youtu.be/GESiRlLGF6Y
by Zalevskiy
Mon Jan 27, 2020 12:57 pm
Forum: Cinema 4D
Topic: Material Ball / Example Scene(s) ?
Replies: 2
Views: 659

Re: Material Ball / Example Scene(s) ?

https://yadi.sk/d/R3Gk6i08SL6rQQ

Try open folder C4D/IMPmatdb and replace preview model mesh to sphere

To use materials in c4d, I recommend connecting external materials:

New Indigo Material / Type: External (patch ... .pigm)
by Zalevskiy
Thu Jan 16, 2020 7:07 pm
Forum: 3D Studio MAX
Topic: UV Mapping Getting Stretched
Replies: 5
Views: 3195

Re: UV Mapping Getting Stretched

+++ I agree with the message above, a very necessary function when working with textures, especially if you need to apply the extrusion of the logo / sticker on a huge surface.
by Zalevskiy
Tue Nov 12, 2019 9:56 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 10958

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

1. octane render ~ 1 hour render
2-3-4. indigo + denoise + gpu ~ 10-15 min amazing!
I note that in indigo the aperture + gpu + denoise does not work correctly
bloom in the octane, although artificial, but reacts in real time, I would like the same quick adjustment of the flare
by Zalevskiy
Tue Oct 15, 2019 6:44 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 10958

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

Transform bug found

Cube Scale: 0,65

Rotate

H 0,0000 - 3,0000 ° = UP | DOWN
H < 4,0000 ° = Left | Right ???

P 0,0000 - 3,0000 ° = UP | DOWN
P < 4,0000 ° = Left | Right ???

Video example (focus on OpenGL preview)
https://www.dropbox.com/s/pmjs89sscvsa8 ... 5.mp4?dl=0
by Zalevskiy
Sun Oct 13, 2019 12:04 pm
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 46
Views: 14270

Re: Pavoda Rendering Thread

Amazing work. My opinion is that the indigo engine lacks the sharpness of the details that give Arnold the result and Redshift, and fake blooms like Octane.

In principle, all this can be achieved through post-production in Photoshop.
by Zalevskiy
Fri Sep 27, 2019 1:26 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 10958

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

Bugs found 1. isl.pigs with GPU mode invisible sphere 2. background_luminance_test.pigs open scene, import light material Ghost_Shader.pigm, fill plane and: A problem occurred with the scene: Error while building scene: Error while loading emission scales: No material with UID 5 assigned to model. (...
by Zalevskiy
Fri Sep 27, 2019 1:01 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 10958

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

Update Indigo Materials Pack (1030 Materials) - Fixed all files names _Shader (for convenience, which can be used in c4d, and which through standalone) - Removed duplicates textures in one material - Converted medium values from version 3 to version 4 - Fixed bump / disp errors Download: https://yad...
by Zalevskiy
Mon Sep 23, 2019 7:13 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 926881

Re: Simple Renderings Thread

love indigo denoise ^^ ~200spp
by Zalevskiy
Sat Aug 31, 2019 11:05 pm
Forum: Cinema 4D
Topic: problem with focus (camera) ?
Replies: 9
Views: 1481

Re: problem with focus (camera) ?

try converting the scene format from mm to cm

or scale all scene objects x10/x100%

also can change camera f-stop 32 | 64


for indigo anti-blurring helps to render the image in 2000px + resolution and reduce the resolution to 1000px which gives sharpness to the image
Search found 197 matches