Search found 18 matches

Search found 18 matches
by sam mcfly
Tue Aug 14, 2018 9:41 am
Forum: Works in Progress
Topic: Realistic Iceberg
Replies: 5
Views: 1473

Re: Realistic Iceberg

Hi,

I searched for a similar material, but nothing matches.

Also, the model is not finished. I will finish it with zbrush. And i will not use texture maps because i wanted to have a realistic render. That's include to have a realistic material.
by sam mcfly
Tue Aug 14, 2018 5:00 am
Forum: Works in Progress
Topic: Realistic Iceberg
Replies: 5
Views: 1473

Realistic Iceberg

Hi,

i'm trying to render an iceberg, but i have a lot of troubles to create a material that look like an iceberg.

How could i achieve that?

I'm using indigo v3.8.33 with blender 2.77

Thanks a lot.

Regards, Sam
by sam mcfly
Fri Apr 28, 2017 5:32 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 23434

Re: Silverwings Render Corner

lycium wrote:
sam mcfly wrote:Wow!! it's pretty fast! with what resolution for the render? 4K?!
It's just the normal Indigo benchmark, not really high resolution: https://www.indigorenderer.com/indigobench/
still pretty fast! lol my setup is at light years to reach this speed lol
by sam mcfly
Thu Apr 27, 2017 7:00 am
Forum: Works in Progress
Topic: Sroka8888 Rendering Thread
Replies: 186
Views: 74218

Re: Sroka8888 Rendering Thread

Sroka8888 wrote:Colors...
incredible!

How did you use the specular map in indigo?
by sam mcfly
Thu Apr 27, 2017 6:59 am
Forum: Works in Progress
Topic: Oscar's rendering thread
Replies: 851
Views: 348199

Re: Oscar's rendering thread

Oscar J wrote:Something along the same mood. :)
Amazing render! you had the flare in post prod, or indigo can render this?
by sam mcfly
Thu Apr 27, 2017 6:57 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 23434

Re: Silverwings Render Corner

Hi there everyone. Thanks for the nice feedback. I did the requested benchmark. I will paste the results below. I also posted it in the benchmark list. Indigo Benchmark v4.0.46, Windows 64-bit build. Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz (GenuineIntel) - Bedroom: 1.009 M samples/s GeForce GTX 10...
by sam mcfly
Wed Jan 18, 2017 10:59 pm
Forum: Blender
Topic: Bake Light map
Replies: 3
Views: 2568

Re: Bake Light map

it's not available ? :/
by sam mcfly
Wed Jan 18, 2017 5:25 am
Forum: Blender
Topic: Bake Light map
Replies: 3
Views: 2568

Bake Light map

Hello guys,

i would like to know if it was possible to bake the light maps with indigo in blender?

Thanks a lot! :)
by sam mcfly
Sat Jan 07, 2017 11:45 pm
Forum: Blender
Topic: Invert normal map
Replies: 2
Views: 2344

Re: Invert normal map

it works, thanks a lot :)
by sam mcfly
Sat Jan 07, 2017 12:40 am
Forum: Blender
Topic: Invert normal map
Replies: 2
Views: 2344

Invert normal map

Hello guys,

i have some issues with some normal maps, and i would like to know if i can invert or reverse the normal maps with indigo?

Thanks a lot :)

Regards, Sam.
by sam mcfly
Wed May 25, 2016 5:09 am
Forum: Blender
Topic: reflection/glosiness map
Replies: 3
Views: 3544

Re: reflection/glosiness map

thanks guys! :)
by sam mcfly
Wed May 25, 2016 2:54 am
Forum: Blender
Topic: reflection/glosiness map
Replies: 3
Views: 3544

reflection/glosiness map

hey guys,

for my models, i try to use a reflection map or a glosiness map and i would like to know in which channel do i put them?

Material exponent map? Material Fresnel scale map?

I'm a lost lol

Thanks! :)
by sam mcfly
Fri Feb 05, 2016 6:37 am
Forum: Works in Progress
Topic: A natural situation
Replies: 353
Views: 119985

Re: A natural situation

I tried it, and it works fine thanks for your help :)
by sam mcfly
Thu Feb 04, 2016 1:04 am
Forum: Works in Progress
Topic: A natural situation
Replies: 353
Views: 119985

Re: A natural situation

Thank you.

But i don't see any difference. Do i need to set my sphere with the real radius of saturn?
by sam mcfly
Fri Jan 29, 2016 1:07 am
Forum: Works in Progress
Topic: A natural situation
Replies: 353
Views: 119985

Re: A natural situation

thank you, but do i need to create a new sphere and make this material?

or can you upload it as an external material (.igm)? so i can use it in blendigo, thanks :)
Search found 18 matches