Search found 108 matches
- Fri Jul 18, 2008 8:18 am
- Forum: Off Topic
- Topic: 64 bit laptop
- Replies: 39
- Views: 28027
64-bit. All the recent processors from Intel have been 64-bit... from Prescott on... for mobiles it's been from Celeron M. Today's machines will be Meron or Penryn Core 2 Duos. Definitely 64-bit. As to why they don't ship them with 64-bit OS installed, how many people are buying PCs just to edit the...
- Thu Jul 17, 2008 5:06 am
- Forum: Indigo General Stuff
- Topic: POP3 utilization?
- Replies: 9
- Views: 7402
this could be bash scripted easily as well... Indeed. #!/bin/sh ######### Q&D Indigo Image Mailer INTERVAL=3600 # in seconds NOW=$(date +%s) for IMAGES in ~/indigo_v1.1.5/renders/*; do IMAGEDATE=$(date -r $IMAGES +%s) if [ $(($IMAGEDATE+$INTERVAL)) -ge $NOW ]; then ## Image modified within $INTERVA...
- Tue Jul 08, 2008 8:30 am
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 68814
sick of memorizing scale ratios!
Hey, got tired of looking up conversion ratios, made a little hack. (I intentionally left WorldScale & WorldScaleExp exposed and updating; you can move them but they'll snap back, unless you pick 'manually set')
attached.
Code: Select all
diff -Nabur blendigo_v115.py blendigo_v115.py > diff
'Fire' - that's completely vague. There's hundreds (thousands?) of types of fire effects. If you mean fire as in the sense of one of the Blender tutorial animated fires, then no, not very easily. You'll have to model your flames. You'll have to have a fire texture to UV map to your flames, and make ...
- Fri Oct 05, 2007 6:56 am
- Forum: Finished Artwork
- Topic: Indigo Knife
- Replies: 12
- Views: 11236
:twisted: Ah, you're not a fellow knifegeek. :( I thought you owned it, or at least one similiar. What motivated you to randomly model a knife? I gotta ask. Well, the one you show as your ref image looks to be a Wenger Commander or possibly a Backpacker... basically their ripoff of the Victorinox Sp...
- Fri Oct 05, 2007 5:07 am
- Forum: Finished Artwork
- Topic: Indigo Knife
- Replies: 12
- Views: 11236
Uhm.... err... big whoops. :oops: How come I'm the only one who's noticed it's backwards ? There's no blade stop! You have the bolster plates (the slotted channels) facing the back side, and you have the finger indent in the plastic top cover facing the back edge of the main blade. That's one seriou...
- Fri Oct 05, 2007 2:36 am
- Forum: Blender
- Topic: update of Blender tutorial needed
- Replies: 36
- Views: 21496
ok I 've done as much of the wiki as I am going to - have time for. There are starters for most topics but it still needs more detail worked in and some further illustrations and then a review.. If no one else contributes thats how it will stay 8) If you dislike what I have done feel free to redo i...
- Fri Oct 05, 2007 2:20 am
- Forum: Indigo General Stuff
- Topic: Indigo Material Challenge Thread
- Replies: 20
- Views: 14869
Yea, like you and me and probably half the people here, we all have Gigs of the stuff. The problem is, at least for me, I got them from whereever I could. I'm not sure of their copyright status. If you don't remember the fiasco Kator Legaz went through with the Blender Mesh Repository last year, it ...
- Thu Oct 04, 2007 6:20 am
- Forum: Bugs and Requests
- Topic: [Bug] Exit portal changes sun position
- Replies: 6
- Views: 7076
- Thu Oct 04, 2007 5:38 am
- Forum: Indigo General Stuff
- Topic: Indigo Material Challenge Thread
- Replies: 20
- Views: 14869
The problem with image-based textures UV'd onto a mesh is that it is not transportable in the least. It only looks good on the mesh you set it up for. It's not like you can build a material library out of such things; each and every time you use it (much less anyone else) , you have to properly unwr...
- Tue Oct 02, 2007 1:39 pm
- Forum: Bugs and Requests
- Topic: [REQ] Comments in rendered images
- Replies: 35
- Views: 19311
- Tue Oct 02, 2007 12:03 pm
- Forum: Indigo General Stuff
- Topic: nested precedence doesn't displace?
- Replies: 11
- Views: 16261
Update update: working fine. Skip to EDIT. Yea got it. The way nik outlined it works fine, once I fixed the IoR of the air. Thanks for the renders, though. It's lookin good now. The colors change with more material the light has to pass through? Cool. Frustrating trying to eyeball an exact color & ...
- Tue Oct 02, 2007 7:08 am
- Forum: Indigo General Stuff
- Topic: nested precedence doesn't displace?
- Replies: 11
- Views: 16261
ARGHHHHHHH!!!!!!! You stole my thunder! :lol: sorry, go back a month or so. I've been working on making it Indigo-compatible for a while. First it was me and glass and autosmoothing normals, and I thought I had a handle on precedence, but it keeps tripping me up. Update update: working fine. Skip t...
- Tue Oct 02, 2007 5:49 am
- Forum: Indigo General Stuff
- Topic: nested precedence doesn't displace?
- Replies: 11
- Views: 16261
Your precedences are all wrong. try this: Outer cylinder glass: 2 main water: 1 droplet glass: 12 droplet air bubble: 10 droplet liquid: 11 Great, there's my new sig. Firing one off as the above. If this works, I guess I need more instruction re: precedence and displacement than what the WIP manual...