Search found 9 matches

Search found 9 matches • Page 1 of 1
by ass5001
Sun Feb 19, 2017 4:10 am
Forum: Bugs and Requests
Topic: 'direct-composite' shadow catcher
Replies: 7
Views: 6131

Re: 'direct-composite' shadow catcher

Well, I suggest we'll have to wait until Indigo v4 is out with some new ass-kick-magic inside. Then usually after such a main release, Glare does a ton of new beta builds with even more new features etc. This will be the time to ask again, but I really hope for some proper on-the-fly render passes,...
by ass5001
Wed May 06, 2015 4:12 am
Forum: Bugs and Requests
Topic: 'direct-composite' shadow catcher
Replies: 7
Views: 6131

Re: 'direct-composite' shadow catcher

Well, I suggest we'll have to wait until Indigo v4 is out with some new ass-kick-magic inside. Then usually after such a main release, Glare does a ton of new beta builds with even more new features etc. This will be the time to ask again, but I really hope for some proper on-the-fly render passes,...
by ass5001
Tue May 05, 2015 4:53 pm
Forum: Bugs and Requests
Topic: 'direct-composite' shadow catcher
Replies: 7
Views: 6131

Re: 'direct-composite' shadow catcher

The NVIDIA iray for Dazstudio is just out.
It has a invisable "ground plane" to receive the fake shadow even it's free.
And the new Thea render 1.4 has a function of "shadow catcher" at the top of every material.
They are both new gpu render.
by ass5001
Tue May 05, 2015 11:08 am
Forum: Bugs and Requests
Topic: Push to 100% GPU rendering on GTX 970?
Replies: 4
Views: 2715

Re: Push to 100% GPU rendering on GTX 970?

this is the test with gpu-z
by ass5001
Tue May 05, 2015 11:00 am
Forum: Bugs and Requests
Topic: Push to 100% GPU rendering on GTX 970?
Replies: 4
Views: 2715

Re: Push to 100% GPU rendering on GTX 970?

I'm not a developer or anything, but yes, I think the whole point of the upcoming GPU rendering release is to allow us to use the full potential of our GPU's, regardless of how powerful it is. the most strange thing is: when i try to set the render threads number to 35 (just for fun,i only have a 4...
by ass5001
Tue May 05, 2015 9:54 am
Forum: Bugs and Requests
Topic: Push to 100% GPU rendering on GTX 970?
Replies: 4
Views: 2715

Push to 100% GPU rendering on GTX 970?

Hey Ono,
just coming up again with a new request... :mrgreen:
Should indigo push system to 100% GPU rendering?
Now i just can use 30%-45% of GPU power on GTX 970.
thanx!
by ass5001
Sat Mar 28, 2015 9:26 pm
Forum: Bugs and Requests
Topic: 'direct-composite' shadow catcher
Replies: 7
Views: 6131

Re: 'direct-composite' shadow catcher

OMG I can't believe this! after 1 year! XD still can't find a direct-composite shadow catcher function with Cindigo,the best 3D render in the world. the cinema 4d R16 is the pipeline for AE now,with more works about the realtime combination not the hdri maps or pics,it's the huge bytes of movie back...
by ass5001
Sat Apr 26, 2014 10:08 am
Forum: Bugs and Requests
Topic: 'direct-composite' shadow catcher
Replies: 7
Views: 6131

'direct-composite' shadow catcher

Hey Ono,
just coming up again with an old request... :mrgreen:

'direct-composite' shadow catcher for animation with photo background.
by ass5001
Wed Jan 29, 2014 1:30 am
Forum: Cinema 4D
Topic: Cindigo Wishlist
Replies: 102
Views: 59819

Re: Cindigo Wishlist

Hi Fused (hi all)! Congratulations for the last version 4.6 of Cindigo, it´s the best choice between the Vrayforc4D and the Maxwell. The Easy Shadow Catcher for WYSIWYG We need the shadows to make movies with mixing of the 3D object and the real movie background inside the cinema 4D,just like the C4...
Search found 9 matches • Page 1 of 1