
Search found 8 matches
- Tue May 08, 2007 7:28 pm
- Forum: Indigo General Stuff
- Topic: Glass lighting
- Replies: 5
- Views: 1963
- Tue May 08, 2007 7:11 pm
- Forum: Indigo General Stuff
- Topic: Glass lighting
- Replies: 5
- Views: 1963
- Tue May 08, 2007 6:58 pm
- Forum: Indigo General Stuff
- Topic: Glass lighting
- Replies: 5
- Views: 1963
Glass lighting
Well I'm still attempting to get the hang of using Indigo, but ran into a rather bothersome problem. When lighting a scene with a sun light in Blender, I find anything that is glass (specular, transparent and 1.52 IOR) is far duller than the plane (which uses a phong material, 0.8 RGB and 1.5 IOR). ...
- Wed Apr 25, 2007 10:58 am
- Forum: Indigo General Stuff
- Topic: New to Indigo - Black glass problem (Blender)
- Replies: 16
- Views: 4173
- Wed Apr 25, 2007 10:37 am
- Forum: Indigo General Stuff
- Topic: New to Indigo - Black glass problem (Blender)
- Replies: 16
- Views: 4173
- Wed Apr 25, 2007 10:22 am
- Forum: Indigo General Stuff
- Topic: New to Indigo - Black glass problem (Blender)
- Replies: 16
- Views: 4173
I guess, you used IoR 1 + transparency off :p use a higher Ior and the balls appear reflective. Turn transparency on and the balls are (D'oh) transparent. An other problem could be, that your normals point inside the ball instead of outside. In that case, you should flip them. IOR is set to 1.5 and...
- Wed Apr 25, 2007 3:47 am
- Forum: Indigo General Stuff
- Topic: New to Indigo - Black glass problem (Blender)
- Replies: 16
- Views: 4173
Here's how it looks: http://img413.imageshack.us/img413/4363 ... esthl6.png
Indigo 0.7 is working now with Blendigo 0.7t5 (since t7 seems to totally mess up the preview).
Indigo 0.7 is working now with Blendigo 0.7t5 (since t7 seems to totally mess up the preview).
- Wed Apr 25, 2007 1:43 am
- Forum: Indigo General Stuff
- Topic: New to Indigo - Black glass problem (Blender)
- Replies: 16
- Views: 4173
New to Indigo - Black glass problem (Blender)
As the topic states I'm new to Indigo (I've only been using Yafray for a while until I came across this renderer). I'm having some problems when using coloured glass. If I have a mixture of say cubes that are blue and orange and are placed together (not touching but usually a whole cube away from ea...