Search found 558 matches

Search found 558 matches
by yonosoy
Thu Feb 27, 2020 6:09 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Working on the first of the serie.
Will play one or two days more...

...
Witnesses_01_WIP.jpg
by yonosoy
Sat Feb 22, 2020 1:04 pm
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

3D Scan Store. Looks promising. Only diffuse map to work. Phong, GPU 1 minute. 3D_Scans_01.jpg Fast SSS skin, Glossy hair. 8 minutes 200, spp. 3D_Scans_02.jpg The complete goal is to rig (facil and eyes too), to dress and to animate him. Then, the Troncotron and the Corresembraos could be well repre...
by yonosoy
Fri Feb 21, 2020 10:08 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Exploring the movement of Hypertime. 1000 spp, 12 minutes. I suspect that can´t go over this time for a frame of the animation. For do this, two timelines are needed. As this is not possible yet, I must export a frame of the movement and copy/paste a whole camera exportation. Doesn't it make you thi...
by yonosoy
Tue Feb 18, 2020 6:03 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Witnesses test. 27 h.
A multi-instance cloner over the particles, not TP geometry. I forgot the random effector.
by yonosoy
Sat Feb 15, 2020 1:29 pm
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

:)

Optics + atmosphere + GeoSun.
The interior paths are really difficult. Working on it.
Forest_0015.3.jpg
Forest_0015.3.2.jpg
by yonosoy
Sat Feb 15, 2020 1:18 pm
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Thank you very much.
Only feeding your baby.

Optics + mie.
by yonosoy
Mon Feb 10, 2020 6:20 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

I will try to finish it with what I call GeoSun ...

ISL exercise.
by yonosoy
Fri Feb 07, 2020 11:39 pm
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

The dark side of the Moon (Indigo´s version).
The_dark_side_of_the_Moon.jpg
by yonosoy
Fri Feb 07, 2020 11:37 pm
Forum: Indigo General Stuff
Topic: Creating fog or volumetric light in GPU OpenCL mode, is it possible?
Replies: 1
Views: 650

Re: Creating fog or volumetric light in GPU OpenCL mode, is it possible?

SSS for GPU is not implemented still. Is in course.
by yonosoy
Sat Feb 01, 2020 9:10 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Then, at last, the translation of what was published from the congress in pdf (google translation, sorry).
And the first drawing of an Amazon by "el Desvelao".
Amazona_01.jpg
by yonosoy
Sat Feb 01, 2020 2:41 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Hard; 16700 spp.
by yonosoy
Wed Jan 29, 2020 10:05 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Ornatrix test. It is able to export the fur as a mesh, but it is very heavy.

A draft of furry over a human head.
by yonosoy
Sun Jan 26, 2020 12:53 pm
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

Final run for the Xpresso test. 2.4 mill. instances. 1 hour.

For playing around, more species, more colors, details ...
by yonosoy
Thu Jan 23, 2020 10:55 pm
Forum: Cinema 4D
Topic: Material Ball / Example Scene(s) ?
Replies: 2
Views: 400

Re: Material Ball / Example Scene(s) ?

If you open an indigo material (.igm .pigm) you find the "material ball".The scene is in Indigo Renderer/data/preview_scenes/. Also there are a couple of test scenes in /Indigo Renderer/testscenes/.

Wellcome to the forum!
by yonosoy
Wed Jan 22, 2020 9:05 am
Forum: Off Topic
Topic: h
Replies: 72
Views: 24936

Re: h

I´m going to take a travelling of the movement (manually setup).

Hypertime.
Hypertiempo_001.jpg
Search found 558 matches