Search found 32 matches

Search found 32 matches
by Rezca
Wed Aug 17, 2016 12:24 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Just now finished this model and render. It's not anything spectacular, and I'm sure that it could have been modeled in a more efficient way, but I'm still pleased with it overall :) I don't have much experience in modeling so being able to finish something and have it look somewhat presentable was ...
by Rezca
Tue Aug 16, 2016 8:47 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Haven't been on the forums in a while, or tinkering with 3D at all for that matter, so I'm more than a bit out of practice but I tried to get a caustic effect again; something I never quite managed to accomplish even after I've had people explain it.... I didn't get the flashy rainbow effect but I d...
by Rezca
Tue Aug 16, 2016 6:37 am
Forum: Cinema 4D
Topic: Frequent crashes
Replies: 3
Views: 3546

Re: Frequent crashes

Have you tried that latest C4D plugin? You should, it's much better in general. http://www.indigorenderer.com/forum/viewtopic.php?f=10&t=14093 Also, I compile against the latest version of R13 (v13.061), you are running v13.016. That could potentially cause some trouble. Ah, since the C4D updater n...
by Rezca
Tue Aug 16, 2016 5:15 am
Forum: Cinema 4D
Topic: Frequent crashes
Replies: 3
Views: 3546

Frequent crashes

It's been almost a year or so since I've used any of my computer graphics software, having had to set the hobby aside for some time... Recently I've started reinstalling all my programs (Which are horribly out of date at this point, but I can't afford to upgrade any of them*shrugs*) and got Indigo R...
by Rezca
Fri Feb 13, 2015 8:52 pm
Forum: Works in Progress
Topic: kklors render stuff
Replies: 342
Views: 135503

Re: kklors render stuff

kklors wrote:Random stuff. Completely based on CTZn's cloud shader.
Love it so much.
I just saw that on your DeviantART - it's quite beautiful :)
by Rezca
Fri Nov 21, 2014 10:33 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Tried a few of the suggestions... Turned up the cauchy a slight amount, made the box surrounding the light as narrow as I could make it without the vertices actually intersecting each other, and tried using the IES file bubs provided. The IES made a noticeable effect on the scene, though it complete...
by Rezca
Fri Nov 21, 2014 1:43 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Re-rendered an old test scene of mine.

Caustics came out okay, though I still wonder how others have produced those fancier ones heh...
Caustics Test 1a.jpg
by Rezca
Tue Dec 31, 2013 8:33 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Hmmm.... Well I set up my projector model as closely as I could from the diagram you had shared earlier, but as long as I had the 'fresnel lens' mesh in no light would ever come out no matter how strong the emitter. On the image box, I applied a default glass material and one with absorption, with t...
by Rezca
Sun Dec 29, 2013 5:51 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Tried that earlier and all I got was a shadow being cast. (Glass material applied to the cube, except for the polygon facing the lens and wall which has the bitmap absorption material applied) Putting the image-based one on both faces - the one facing inward and the one facing outward - was the only...
by Rezca
Sun Dec 29, 2013 4:55 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Been a while since I've posted here ^^ Trying to re-create an effect I saw much earlier in the thread... http://indigorenderer.com/forum/viewtopic.php?p=123007#p123007 I'm getting a bit of an effect, but not exactly what is being produced there. At first I modeled it as closely as he could in his de...
by Rezca
Wed Jun 19, 2013 8:21 am
Forum: Bugs and Requests
Topic: Zoom/BlowUp Region?
Replies: 14
Views: 4428

Re: Zoom/BlowUp Region?

...about this, I started reading the rest of the maxwell help, and the "shift lens" chapter rang a bell in my head. So, at the moment the shift lens feature in Indigo actually shifts the image up/down/left/right of a certain amount of space. In real photography, the shift lens feature allow to capt...
by Rezca
Tue Jun 18, 2013 12:08 pm
Forum: Bugs and Requests
Topic: Zoom/BlowUp Region?
Replies: 14
Views: 4428

Zoom/BlowUp Region?

One of the rendering modes Maxwell has is like Render Region, but instead of selecting a portion of the entire camera's field of view and only rendering that - with the rest of the image being blank - it zooms the camera in to the selected field and renders it at the same size. http://support.nextli...
by Rezca
Tue Jun 18, 2013 7:54 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Oscar J wrote:Have you tried using BiDir MLT?

That's what I was using for the top two images, I can't remember what I was using for the third one since it was so old.
by Rezca
Mon Jun 17, 2013 5:02 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Tried and failed for hours last night to get some pretty dispersion effects, with varying levels of success. Also tried some volumetric caustics based on what I had been reading in the forums, but I couldn't even get so much as a light to show up, let alone the crazy bouncing shafts of light and oth...
by Rezca
Sun Jun 16, 2013 6:37 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 899157

Re: Simple Renderings Thread

Ah, I didn't use an HDR for this - just a Sun Light... The shadows were added in later myself because I couldn't get the shadow catching to work even though there was a plane object beneath him D= I've never tried compositing 3D into photos with Indigo before - I've only ever done it in native Cinem...
Search found 32 matches