Thanks! The purpose was to give a matte effect on the floor.Oscar J wrote:Looks really nice. The reflection exponent of the floor should be higher IMO.
Search found 16 matches
- Wed May 16, 2012 11:05 am
- Forum: Works in Progress
- Topic: Simple Interiors Thread
- Replies: 266
- Views: 186511
Re: Simple Interiors Thread
- Tue May 15, 2012 10:51 am
- Forum: Works in Progress
- Topic: Simple Interiors Thread
- Replies: 266
- Views: 186511
Re: Simple Interiors Thread
Here is a simple interior, to test a few things in skIndigo.
- Fri Jun 17, 2011 11:45 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 2565901
Re: Simple Renderings Thread
Hi,
Here is a quick test to indigo3.
Here is a quick test to indigo3.
- Wed May 25, 2011 12:05 pm
- Forum: Works in Progress
- Topic: Living renovation
- Replies: 6
- Views: 9396
Re: Living renovation
Hi Pibuz! Great work as usual.
The only repair that i make is the middle shelf on the right side.
It seems the shadow not corresponding to the other shelves.
The only repair that i make is the middle shelf on the right side.
It seems the shadow not corresponding to the other shelves.
- Wed May 11, 2011 8:24 am
- Forum: SketchUp
- Topic: Instancing Components
- Replies: 43
- Views: 15312
Re: Instancing Components
Howw this really works!
- Sat Feb 19, 2011 5:50 am
- Forum: SketchUp
- Topic: architectural visualization
- Replies: 4
- Views: 2157
Re: architectural visualization
Thanks Pibuz.
In fact i only had a couple of hours to do those images. My main goal was the composition and I did not give to much atention to the materials.
In fact i only had a couple of hours to do those images. My main goal was the composition and I did not give to much atention to the materials.
- Sat Feb 19, 2011 12:10 am
- Forum: SketchUp
- Topic: architectural visualization
- Replies: 4
- Views: 2157
architectural visualization
Hi everyone!
This is a very quick visualization of an architectural project, that I am developing.
JC
This is a very quick visualization of an architectural project, that I am developing.
JC
- Wed Oct 20, 2010 10:50 pm
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 2565901
Re: Simple Renderings Thread
Boas Nuno!
Excelente trabalho
Excelente trabalho
- Sat Jun 26, 2010 11:00 am
- Forum: SketchUp
- Topic: help triangulated geometry
- Replies: 6
- Views: 7958
Re: help triangulated geometry
Hi FiveAG!FiveAG wrote:Hi,japc!
Where did you get such cool map? could you tell us? It is totally cool!!
There are two ground maps that i´ve worked in PS.
The grass was made whith sketchup fur.
- Thu Jun 24, 2010 12:35 pm
- Forum: SketchUp
- Topic: help triangulated geometry
- Replies: 6
- Views: 7958
Re: help triangulated geometry
SubD of 10 is incredibly high :wink: Using a displacement map for grass can look okay at such levels but would require a high amount of geometry to look okay (which subD should give) For grass you'll be much better off modeling a simple blade of grass, making a clump with it, then using instancing ...
- Thu Jun 24, 2010 9:03 am
- Forum: Works in Progress
- Topic: first approach to indigo
- Replies: 8
- Views: 13311
Re: first approach to indigo
Hi Phibee!
Pibuz is right. It´s a phong material whith the following settings:
Reflection 30
Roughness 65
and a little bump.
Pibuz is right. It´s a phong material whith the following settings:
Reflection 30
Roughness 65
and a little bump.
- Wed Jun 23, 2010 11:33 am
- Forum: Works in Progress
- Topic: first approach to indigo
- Replies: 8
- Views: 13311
Re: first approach to indigo
Hi rhibee!rhibee wrote:thats fantastic!! what material type did you use for the floor?
I`ve just sarted to use Indigo a few weeks ago.
The material is a floor image that i´ve composed in PS and was tuned in indigo material editor.
- Thu Jun 17, 2010 7:39 am
- Forum: Works in Progress
- Topic: first approach to indigo
- Replies: 8
- Views: 13311
Re: first approach to indigo
Hi Soup!
There's a lot of work to do to improve this scene, i Know.
This was only a test, it needs to render a litle bit more.
I will try to improve this image...
Thanks for the coments
There's a lot of work to do to improve this scene, i Know.
This was only a test, it needs to render a litle bit more.
I will try to improve this image...
Thanks for the coments
- Thu Jun 17, 2010 7:29 am
- Forum: SketchUp
- Topic: help triangulated geometry
- Replies: 6
- Views: 7958
Re: help triangulated geometry
Hi Whaat!
The max mesh sudivisions are set to 10, but I´ve tried other values and the problem persists.
The max mesh sudivisions are set to 10, but I´ve tried other values and the problem persists.
- Thu Jun 17, 2010 5:38 am
- Forum: SketchUp
- Topic: help triangulated geometry
- Replies: 6
- Views: 7958
help triangulated geometry
Hi guys!
I have experienced some strage triangulation in the sketchup geometry when I apply a displacement map.
I´m trying to do some grass and im freaking out .
Apreciate some advice to solve this problem!!!
I have experienced some strage triangulation in the sketchup geometry when I apply a displacement map.
I´m trying to do some grass and im freaking out .
Apreciate some advice to solve this problem!!!