Search found 123 matches

Search found 123 matches
by Frutiger
Tue Mar 20, 2012 4:48 am
Forum: SketchUp
Topic: "Errors occurred while trying to unpack the PIGM file"
Replies: 9
Views: 2325

Re: "Errors occurred while trying to unpack the PIGM file"

CTZn wrote:
Frutiger wrote:
Voytech wrote:Same here... I have to manually unpack the pigm and then import the igm.
Heyo, how do you manually unpack a pigm?
You unzip it !
mother-of-god-gif.gif
mother-of-god-gif.gif (497.52 KiB) Viewed 2236 times
by Frutiger
Tue Mar 20, 2012 4:34 am
Forum: SketchUp
Topic: "Errors occurred while trying to unpack the PIGM file"
Replies: 9
Views: 2325

Re: "Errors occurred while trying to unpack the PIGM file"

Whaat wrote:Mac version 3.2.8 only? I will check it out...
Yeah, it hasn't been working for awhile, but it isn't a feature I use very often so it rarely comes up as an issue.
Voytech wrote:Same here... I have to manually unpack the pigm and then import the igm.
Heyo, how do you manually unpack a pigm?
by Frutiger
Thu Mar 15, 2012 4:47 am
Forum: SketchUp
Topic: "Errors occurred while trying to unpack the PIGM file"
Replies: 9
Views: 2325

"Errors occurred while trying to unpack the PIGM file"

Haven't been able to import textures with Skindigo for a while. Anyone else having this issue?
by Frutiger
Wed Mar 14, 2012 10:06 am
Forum: SketchUp
Topic: Anyone there know what is the tracing method of this photo?
Replies: 9
Views: 1961

Re: Anyone there know what is the tracing method of this pho

What's the story behing architectural glass acceleration? Wasn't it not working as intended for awhile?
by Frutiger
Wed Mar 14, 2012 10:05 am
Forum: SketchUp
Topic: SkIndigo 3.2.8
Replies: 21
Views: 5538

Re: SkIndigo 3.2.8

No complaints from this user. Runs clean as a whistle so far!
by Frutiger
Wed Mar 14, 2012 10:03 am
Forum: SketchUp
Topic: "Tearing" of smooth mesh when using displacement maps in SKP
Replies: 12
Views: 3386

Re: "Tearing" of smooth mesh when using displacement maps in

instead of requiring occult operations from users, at the best. To be fair, rendering technology is a little like black magic. We spend hours sitting infront of glowing panels, waving our arms around and wiggling our fingers, until we suddenly stop and wait for a blurry image to materialize infront...
by Frutiger
Fri Mar 09, 2012 5:45 am
Forum: SketchUp
Topic: "Tearing" of smooth mesh when using displacement maps in SKP
Replies: 12
Views: 3386

Re: "Tearing" of smooth mesh when using displacement maps in

The solution here, as you illustrated, is really the knife (line tool) to constrain triangulation. It may be counter-intuitive for a SU user but a clean mesh has often more edges than the volume requires. The Qix example is perfect. Dividing these planes into several rectangles creates much more pr...
by Frutiger
Sat Mar 03, 2012 5:48 am
Forum: SketchUp
Topic: "Tearing" of smooth mesh when using displacement maps in SKP
Replies: 12
Views: 3386

"Tearing" of smooth mesh when using displacement maps in SKP

Hey Guys, We briefly touched this once in another thread, but I thought it might be worth getting into. While smoothing and "welding" corners on a mesh with a displacement map, sometimes SketchUp gets some funny ideas as to how it should be done. See this image: tear.jpg It seems to happen when the ...
by Frutiger
Sat Feb 18, 2012 5:52 am
Forum: Tutorials
Topic: ILS --> Winter Tutorial
Replies: 2
Views: 4429

Re: ILS --> Winter Tutorial

Ha, brilliant.

Thanks, Ono!
by Frutiger
Fri Feb 17, 2012 6:52 am
Forum: Tutorials
Topic: ILS --> Winter Tutorial
Replies: 2
Views: 4429

ILS --> Winter Tutorial

Hey Guys, I'm getting ready to dive into Indigo Shader Language and I noticed you're working on a new version called Winter. Would it be wise to wait until you come out with Winter or should I just get started on ILS and it'll translate pretty easy into the new language? Also, I can't seem to find a...
by Frutiger
Fri Feb 17, 2012 6:17 am
Forum: Indigo General Stuff
Topic: Traditional Buildings
Replies: 0
Views: 1713

Traditional Buildings

I was thinking today that since modern buildings get all the lovin' from the render community, it might be fun to post up the best renders we've seen of traditional buildings.

So, let's see what you guys have got!
by Frutiger
Wed Jan 25, 2012 5:34 am
Forum: Indigo General Stuff
Topic: 10-30 minute crash
Replies: 9
Views: 2273

Re: 10-30 minute crash

Hi Frutiger, are you on mac? If so, could you email us the crash log to support (at) indigorenderer (dot) com? Thanks! Yves Yes, I'm on mac. The crash log should be on its way. Thanks for the time and attention you're spending on this, fused! Let me know if there's anything else I can do to help.
by Frutiger
Fri Jan 20, 2012 11:43 am
Forum: Indigo General Stuff
Topic: 10-30 minute crash
Replies: 9
Views: 2273

Re: 10-30 minute crash

Hi Frutiger, if I recall correctly, we fixed one specific bug that would lead to a crash a good while into a rendering not too long ago. Could you try with one of the more recent versions of Indigo? Cheers! Alright, I gave it a try with 3.2.5 and it still goes down consistently. Sadface. why not pa...
by Frutiger
Thu Jan 19, 2012 8:49 pm
Forum: Indigo General Stuff
Topic: 10-30 minute crash
Replies: 9
Views: 2273

10-30 minute crash

Hey Guys,

I've got a seriously unstable scene here. Crashes consistently within 20 minutes with Indigo 3.2.0

Here's your link

Any explanations for what causes this instability?
by Frutiger
Thu Jan 12, 2012 7:25 am
Forum: SketchUp
Topic: SkIndigo Tutorials Ideas
Replies: 12
Views: 14811

Re: SkIndigo Tutorials Ideas

External references would be great. The current workflow involves steps that regular people could easily mistake for witchcraft.
Search found 123 matches