Search found 122 matches

Search found 122 matches
by burnin
Tue Jul 07, 2020 8:57 pm
Forum: Blender
Topic: How do I set an Environment Map in Blendigo 4.3.0
Replies: 1
Views: 75

Re: How do I set an Environment Map in Blendigo 4.3.0

I don't know if this is the correct way to do it, but it gets the job done... :? 1. Add a Light > Sun 2. set Properties: > Indigo Hemi Lamp - Lamp Type: Bacground Color/HDRI environment map - Env Map: //pathto... - Env map type: Spherical/Spherical Environment - Gain - Light layer > Indigo Sun/Hemi ...
by burnin
Sun May 17, 2020 9:39 am
Forum: Bugs and Requests
Topic: Feedback after testing Indigo (requests+bugs)
Replies: 10
Views: 3538

Re: Feedback after testing Indigo (requests+bugs)

Oh, yes +1!

I can't unsee ACES anymore... the richness of color spectrum...
by burnin
Sun May 17, 2020 9:30 am
Forum: Indigo General Stuff
Topic: aperture diffraction
Replies: 9
Views: 3524

Re: aperture diffraction

This still seems to be unresolved... Also, I'd love to know, will you add support for color maps in the future - for that fine detail - true to lens bokeh with slight chromatic aberration which every single lens make. And your engine, even tho it might not be in the mainstream, it surely is top notc...
by burnin
Thu Apr 23, 2020 11:19 am
Forum: Cinema 4D
Topic: Cindigo Wishlist
Replies: 101
Views: 58159

Re: Cindigo Wishlist

+1

A button to Save Image or Send it to Picture Viewer is standard with IPRs/VFBs of other supporting engines.
by burnin
Sat Nov 16, 2019 6:04 am
Forum: Finished Artwork
Topic: New Interior Visualisation - Comparison opinion
Replies: 6
Views: 2316

Re: New Interior Visualisation - Comparison opinion

Sunny one, as it gives more lively, dynamic impression.

also, along using Light layers, take care of reflections (with bright outdoor, interior doesn't reflect as much as in your image)
by burnin
Sat Nov 16, 2019 5:54 am
Forum: Off Topic
Topic: h
Replies: 134
Views: 68087

Re: h

Another good one!
I'm also eager to see how you'll achieve Anti-reflective coating, last time I tried to make it, it was impossible...
by burnin
Sat Nov 16, 2019 5:39 am
Forum: Blender
Topic: Blendigo 4.2.2
Replies: 16
Views: 6007

Re: Blendigo 4.2.2

for the time being, 2.80 is the latest... 2.81 is to be released next week
Last time l checked, works w/ both
by burnin
Fri Sep 13, 2019 10:16 am
Forum: Blender
Topic: With Blender 2.80 RC being released....
Replies: 15
Views: 5091

Re: With Blender 2.80 RC being released....

For starters, I would already be content with a material preview and an I/O bridge.
by burnin
Mon Aug 26, 2019 8:06 pm
Forum: Blender
Topic: With Blender 2.80 RC being released....
Replies: 15
Views: 5091

Re: With Blender 2.80 RC being released....

Download and then... Copy/Move " indigo_exporter " folder from "Blendigo-2.80.zip\blendigo-2.80\ sources \" to: "C:\Users\Username\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\" or " root... \2.81\scripts\addons\" Finally, as usual, Activate the Addon. Works with 2.80 and the lates...
by burnin
Fri Jul 19, 2019 5:33 pm
Forum: Works in Progress
Topic: Landscapes
Replies: 179
Views: 49942

Re: Landscapes

Wow! I really like it how simple, yet natural it feels.
Great work!
by burnin
Thu Jul 04, 2019 11:35 pm
Forum: Indigo Help
Topic: Two 2080Ti via NVLink is 11GB or 22GB for Indigo?
Replies: 5
Views: 2577

Re: Two 2080Ti via NVLink is 11GB or 22GB for Indigo?

it's becoming interesting - new RTX 2070 SUPER will also support NVlink
https://www.nvidia.com/en-us/geforce/gr ... 070-super/
by burnin
Wed May 01, 2019 9:29 am
Forum: Indigo General Stuff
Topic: a few questions about opencl
Replies: 7
Views: 5304

Re: a few questions about opencl

My previous statement was just about NVidia's tech which i still don't like that much. But OIDN & BCD are computed using CPU (HW agnostic) and both are simply Great (1st for previews, 2nd for final 5%) :) Yup, even in RT viewport. I learned, grown... evolved in different way. Collective resources we...
by burnin
Tue Apr 23, 2019 6:37 am
Forum: Indigo Help
Topic: Black "shadows" issue
Replies: 6
Views: 2922

Re: Black "shadows" issue

rather use geometry for twigs & leaves instead of opacity, it's lighter and also much faster to render
at first, it may seem more work, but in the end it all pays off, especially in a case like yours or with grasslands
by burnin
Thu Apr 11, 2019 12:02 am
Forum: Works in Progress
Topic: Landscapes
Replies: 179
Views: 49942

Re: Landscapes

Are you getting some green tinting there? Is this normal?
I'm finding out it's quite difficult to get atmosphere renderings without some greenish tint along...

Great works otherwise.
Search found 122 matches