This weekend I´m going to fire up that ol machine to get a scene rendered out, at last !
And don´t be too depressed because of the downloads, what´s with the word-of-mouth-propaganda, not working anymore ? Then let´s do something about that
OH my, I still don´t have a clue on how to work with COFFEE. And the worst part is, no free time to learn it :cry: I´ll just wait and see if anyone does a 9.1 version ;) It shouldn´t be that hard, should it ? As far as I can see (from the sideline) there hasn´t been a change in syntax, it´s only the...
Reading pixie´s last post makes my head hurt :lol: At the moment it seems there´s not so much missing in the exporter when it comes to implementing C4D-stuff. So what´s the next logical step ? What´s missing that Indigo has and C4D doesn´t need to export from a model ? Michael P.S.: Dang, I still ha...
REQ: Would it be possible to take the layers name into consideration? Whereas sometimes one might use the same name for different materials they would distinguished by their layer name. I guess that is a new feature in C4D10.5 ? I´m still running 9.1 here, so I´d be happy if "special features" such...
... if you know someone, living in berlin,germany who has a mac and would allow me to come over and use it, i could make one for you. ... You can always head over to the monthly C4D-Gettogether in Berlin, have a beer and compile the code while chatting away ! Just give the guys a holler ! Info can ...
Hey Wlad, that´s too generous of you !!! I didn´t mean to force you into disclosing the code, I´d have patiently waited until someone would have come up with a Camera for 9 (and probably will have to since I never did one thing in Coffee)
... Which brings me to another point: I thought about changing the "Render Settings Tag" to an object carrying the settings. Does that make sense to any of you? I think its more useful than a tag, since there are some constellations, in which the tag gets ignored and the settings wont get exported?...
Hi gang, I am a total dope when it comes to texturing in C4D and hence have to rely heavily on texture collections or presets or tutorials on how to create good looking textures for even nicer looking creatures (think "Poser fun" ;) ) So to cut this short, does anybody have a few hints for - human s...
Ahhh... It works! i will use a little bit time to analyze and understand it... Thanks a lot guys! I´d really appreciate it if you could post at least a hint at how you solved your problem since users with the same or similar problems certainly will find that helpful. Sorry, but I can´t comprehend t...
Hey Az, just for kicks, why don´t you a) compare the bytesize of the files of the 10 and 9 exporters, and put them both into the plugin folder ? And then just check whether one of them gets listed at start up or not ;) Maybe its just a little something that´s wrong ! Oh,and no, not trying to wisecra...
Okay, nothing to contribute here, but I just had some free time to install the new exporter and Indigo after not using it for a looong time, and I have to say that it is totally awesome ! Great integration, works like a charm. I didn´t get to test it on really complex scenes but what I can see I rea...
Hi folks, looks really promising ! No real project at the moment to test the exporter out effectively, and not really a lot time on hand for just fooling around with it, but that can change in a heartbeat ;) Fused, keep those implementations coming, I´ll spread the word as fast and good as I can ;) ...
Hey folks, I would´ve tackled the translation of the tutorial already if it weren´t for that darn stooopid new M$-fileformat :\ I only work with OpenOffice, and AFAIK docx hasn´t been implemented yet. So, if anyone can convert the file to maybe a standard doc or anything NON-docx, I´ll give it a sho...