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Materials by category

Ceramic 21
Gemstones 26
Glass 43
Leather 11
Lights 16
Liquids 32
Metals 67
Other 87
Plastics 30
Skin 5
Special Paints 31
Stone 71
Textile 30
Vegetation 19
Wood 88
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White Candle Wax

White_wax_final

A white wax material with SSS.

Purple Decorative Candle

Purple_wax_and_foil

A purple candle wax material with decorative gold foil.

Rough stucco

Rough_stucco_phong_preview_scene

Rough stucco, phong material, maps size 2048x2048, seamless

Mandelbrot Set Shader

Mandelbrot_set_shader

Renders the Mandelbrot set using Indigo shader language (ISL).

Asphalt

Asphalt_preview_scene

Asphalt, blend of oren-nayar and phong, maps size 2048x2048, 6mm displacement. Note: 2mm displ...

Old White Wall

Sample

A simple white painted old wall. For the interior of an old house etc. 3m x 3m tileable sample.

Pille Palle Kreis Dings

Preview

A simple 3d shader. Makes some interesting patterns. Updated with irregularity parameter.

Stripes

Preview

ISL shader to make periodic stripes with a given frequency and width, selecting between two colours.

Fog

Preview_scene

A fog. Read the techniques manual to see how to use this material to make rays of light in a dust...

roughcast_1

Roughcast_procedural_1_testscene3

Rough painted material for houses walls and urban furnitures. Full procedural material (albedo...

Cracked Lava

Lava_crack

Based on a tilable lava texture created in Genetica Viewer, free for commercial use. The lava ...

Triplanar mapping

Triplanar

Triplanar image mapping shader for texturing objects without UV unwrapping. Best used with tiling...

Strawberry

Full

This is the mat I used for my pastry image. It includes two tileable textures. You may want to tw...

Letchee

Letchee

A letchee-like displaced material. Old work that I upload for archive, I'm not fully happy with ...

Foam

Foam

Uses participating media. Is quite slow to render due to all the light scattering.

Woodchip wallpaper

Preview

A woodchip wallpaper material that doesn't use any textures. The wallpaper is fully precedural...

Floor Grating (Shader Based)

Grating

This material is meant for learning purposes. It contains only shaders (no textures). I modified...

Interior_Wall_Paint_Rollor

Full

White diffuse wall surface with rollor structure.

Chocolate

Im1265473610

Procedural milk chocolate.

Chocolate - simple

Full

A simple Phong Material using low Exponent of 50 and a IOR of 1.33.

Orange Candy 2

5799677057996780

Modified Orange Candy 1 with and beige phong and a softer alpha map.

Fire Embers

Embers

Glowing embers for fireplaces and fires. Would also work well for the ends of cigarettes/cigars. ...

Ketchup

Full

A blend between a high-exponent phong and a specular with heavy scattering and bumps using a fbm ...

TV Screen - Illuminated

Tvscreen

This material uses an emission map for the TV image over top of a dark reflective phong material ...

Blue Carpet

Carpet_preview

A simple Oren-Nayar material with a strong bump map.

Thick Smoke

Smoke

The absorption setting for this material is quite high so that it would show up nicer in the prev...

Purple Jolly Rancher

Purple_jolly_rancher

Works for any Jolly Rancher type candy. Gives a nice Kool-Aid effect as well.

White_Exterior_Wall_Plaster

Full

Material for exterior wall, white plaster. Primary for closeups.

Checkerboard

Full

This is a checkerboard material using a shader - no texture involved. change tiles and colors ...

Orange Candy

36951353695145

Mix between diffuse transmitter, phong and specular. Additionaly an bump and displacement map. It...

Base stucco

Base_phong_preview_scene

Base stucco, phong material, maps size 2048x2048, seamless

monochromatic crt

Monocrt

monochromatic display material, uses a separate texture for the scanlines and the image. Change '...

Denim

Denim_preview

A simple denim material. Textures by me.

Clay

Full

A simple single-colour material that uses Indigo's Oren-Nayar material type.

Red Jolly Rancher

Red_jolly_rancher

Works for any Jolly Rancher type candy. Gives a nice Kool-Aid effect as well.

Snow Cover Rough

Snow_cover_rough

Snow shader using ISL and some fbm noise for bump and breakup. See the notes in the source code f...

Corrugated Cardboard

Corrugated_cardboard

Cardboard with some imperfections and dents. You'll probably want to scale down the material dep...

Earth

Full

An Earth Material using NASA Textures for Color and displacement

Jade SSS

46561414656151

A real SSS Jade.....

Twisted dots pattern

Preview

A twisty pattern of dots for 70s wallpaper.

Moist Level Soil

Moist_level_soil

Moist level soil, good for plantpots etc.

Material Preview Scene - Ground

Preview

This is the ground material (the grid) from the material preview scene.

Random Red Brick

Sample

Uses ISL by OnoSendai to Choose from one of 12 different brick textures, with corresponding bump ...

White Render

Sample

An external render / plaster / stucco for buildings. Tiling sample approx 3 x 3m real world.

Procedural grid

Grid

Procedural XYZ grid with 1mm, 1cm and 10cm pitch

Tru_textures_sandy_terrain

Smalle_tru_pebbles_on_beach_material_01_render

First Material for the library, Pebbles on wet sandy terrain or could also be used as concrete. ...

Asphalt plain 1

Preview

2K, tilable. Change to a Phong mat for a more wet look.

Asphalt plain 2

Adfrg

Very smooth asphalt. 3K*2K texture. Change to phong for a more wet look.

Asphalt plain 3

Preview

Very smooth asphalt. 5K texture by Duron Automotive. Change to phong for a more wet look.

Desert road (high res)

Preview

A very large texture, 15K * 12K resolution. Use a phong material type for a more wet look.

Chainlink

Preview

A very simple chainlink material. Not usable for closeups.

OriginalplanĀ® Synthetic Sponge

Sponge

Synthetic Sponge like material.

ISL texture wrap

Texture_isl_wrap

an ISL based texture shader for objects that does not require UV unwrapping. Includes parameters ...

Fake ocean surface

Fake_ocean_pic

This is a simple phong with high exponent and a decent normal map. Can be used for seas/oceans wh...

Vantablack (Surrey Nanosystems)

Preview

The blackest material in the world, as of 2015. Nothing to see here... oh my it's a trap !

Stucco

Stucco

A stucco ISL shader that operates in the bump channel. Uses uv coordinates. Adjust the "Frequency...

Postion-based bump shader

Preview

Uses an ISL shader for bump mapping. Uses the object-space position for the input to fbm(). Thi...

Aco Drain

Sample

A drainage channel with displacement.

Dry Mud

Dry_mud_preview

This is a dried mud terrain material. My materials will always use 1x1 maps, and be to the power ...

Old Wall

Old_wall

I've been working on materials and trying to get them as good as I can, so now that I'm content w...

Snow

Snow

This is a test about snow material, I am not really sure about it. The first idea come from :h...

chocolate-papper

Goldish_paper

Embossed packaging paper of luxury chocolate