Indigo Renderer
The Renderer for Perfectionists
An introduction to Indigo renderer
Indigo is a photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualisation.Supported 3D modelling programs
![]() 3DS Max |
![]() Blender |
![]() SketchUp |
![]() Cinema 4D |
Learning more about Indigo
To get a feel for Indigo's possibilities, visit our Features page or our Gallery.
11 Mar 2010
Glare at Planet 2010 exhibition in Auckland
We have a little booth at Planet 2010 in Auckland, a telecommunications conference for New Zealand businesses. We were invited by the CEO of the Telecommunications Information Group (Rob Spray). Lyc, Fused and myself spe... Read more...
1 Mar 2010
Material competiton update
Check out the thread over here for an update on progress.
Ceramic tiles by Galinette
There's been a few great materials uploaded to the database over the course of this competition, but there's still plenty of ... Read more...
23 Feb 2010
Maxigo 2.2 Stable Release
Maxigo, the Indigo exporter for 3ds Max, has reached version 2.2 stable!
New features include:
Up to 8 times faster geometry export
More optimized Material export
New feature called "Randomize material". Good f... Read more...
19 Feb 2010
Amazing procedural tiles
The peerless Galinette has created this fantastic tile texture using the Indigo Shader Language. There are no textures involved in this material, it's programmed entirely in Indigo Shader Language.
Read more...




