An introduction to Indigo RendererIndigo Renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.
Learning more about Indigo
Supports GPU Acceleration
Indigo has industry-wide support for GPU acceleration via CUDA and OpenCL.
3 May 2013
Indigo archviz veteran Filippo Scarso (username Pibuz) has, in the great tradition of the "simple" interiors thread, posted an amazingly detailed and realistic shot of a soon to be refurbished and extended public library... Read more...
17 Apr 2013
We have introduced some exciting new features for the upcoming Indigo 3.6 release, designed to make compositing renders into photographic environments much easier and more realistic. The first addition is a new shadow... Read more...
8 Apr 2013
A fantastic review of Indigo for Cinema C4D has been published on the Czech CG website Grafika.cz! (at http://www.grafika.cz/) The author, Pavel Zoch, has kindly translated his conclusions into English: "So, we are... Read more...
25 Mar 2013
Continuing the amazing daily 3D scenes we reported on earlier, the ever-creative Andre Kostin (aka Kklors) is now doing weekly ones to allow for more polish, and last week's was this fantastic snowscape scene: (clic... Read more...
27 Feb 2013
We have just added support for the RGBE file format, better known simply as HDR files (from the .HDR extension). While Indigo has always supported HDRI data, it could only load the OpenEXR format, with the RGBE format... Read more...
"Since Indigo is a unbiased renderer without many abstract settings and options to tweak for hours like other render engines, you end up quickly with great results!
I prefer to work for 1h setting up an Indigo scene and render for 5h, than setting up a scene for 5h and render only in 1h! "
- Arthur Staschyk. Read Article...
"...it is worth mentioning the speed of solving problems - just ask a question on the forum and in a moment a post for the answer appears, often from the artists themselves which is a really big plus."
- Piotr Lusnia. Read article...