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Indigo Renderer

The Renderer for Perfectionists

 

An introduction to Indigo renderer

Indigo is a photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualisation.

Supported 3D modelling programs


3DS Max

Blender

SketchUp

Cinema 4D

Learning more about Indigo

To get a feel for Indigo's possibilities, visit our Features page or our Gallery.

11 Mar 2010

Glare at Planet 2010 exhibition in Auckland

We have a little booth at Planet 2010 in Auckland, a telecommunications conference for New Zealand businesses. We were invited by the CEO of the Telecommunications Information Group (Rob Spray). Lyc, Fused and myself spe... Read more...
1 Mar 2010

Material competiton update

Check out the thread over here for an update on progress. Ceramic tiles by Galinette There's been a few great materials uploaded to the database over the course of this competition, but there's still plenty of ... Read more...
23 Feb 2010

Maxigo 2.2 Stable Release

Maxigo, the Indigo exporter for 3ds Max, has reached version 2.2 stable! New features include: Up to 8 times faster geometry export More optimized Material export New feature called "Randomize material". Good f... Read more...
19 Feb 2010

Amazing procedural tiles

The peerless Galinette has created this fantastic tile texture using the Indigo Shader Language. There are no textures involved in this material, it's programmed entirely in Indigo Shader Language. Read more...