SolidWorks Exporter
Re: SolidWorks Exporter
has there been any progress on this at all? would live to very much have this.
Re: SolidWorks Exporter
Given the date of the last post and the general lack of interest I'd take a wild guess that there has been no progress on it.
I believe your currently best and by no means a bad option is to export STL from SW and then import into Blender and render from there. Just make sure you really are done with your geometry in SW, so whatever detail you want to have in your final render, all beveling and filleting done.
I believe your currently best and by no means a bad option is to export STL from SW and then import into Blender and render from there. Just make sure you really are done with your geometry in SW, so whatever detail you want to have in your final render, all beveling and filleting done.
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: SolidWorks Exporter
Once you imported your object, just don't forget to enter editmode (tab), select all (a), remove doubles (w), convert tris to quads (alt + j), apply edgesplit-modifier.
Probably there is a script for it, please tell me if you find one.
Probably there is a script for it, please tell me if you find one.
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