while optimizing my exporter i came across some bumpmapping bugs..

From left to right specular diffuse plastic metal
when taking a closer look there seem to be two bugs..
(1) The bumpmapping of the specular material seems wrong most visible on the sphere and the plane
(2) The smoothing seems not to be working correctly most visible on diffuse and plastic... you can see the faces there
OK hope this helps here is the scene...
Download Scene
cheers
u3dreal







