MakeHuman+SSSkin (Warning)
MakeHuman+SSSkin (Warning)
Skin test with a MakeHuman model.
EDIT: updated with PNG version
EDIT: updated with PNG version
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- skin_test2.png (346.59 KiB) Viewed 6517 times
Last edited by Whaat on Wed Dec 23, 2009 10:27 am, edited 1 time in total.
Re: MakeHuman+SSSkin (Warning)
Looks great. I mean the SSS skinWhaat wrote:Skin test with a MakeHuman model.
Re: MakeHuman+SSSkin (Warning)
Great, need more, finger/ear
Realy sweet shadows
could you past your mat here http://www.indigorenderer.com/forum/vie ... 0&start=45? thx
Realy sweet shadows
could you past your mat here http://www.indigorenderer.com/forum/vie ... 0&start=45? thx
Re: MakeHuman+SSSkin (Warning)
I already have. It's the same mat as before. (the latest one)Jambert wrote:Great, need more, finger/ear
Realy sweet shadows![]()
could you past your mat here http://www.indigorenderer.com/forum/vie ... 0&start=45? thx
Re: MakeHuman+SSSkin (Warning)
Wow, is it possible to change pose in makehuman?
Or how is it done.
Nice material
Or how is it done.
Nice material
Re: MakeHuman+SSSkin (Warning)
This was done with the 0.9 RC version. There are a couple of preset poses. You can make custom poses but the interface is a bit clumsy.Meelis wrote:Wow, is it possible to change pose in makehuman?
Or how is it done.
Nice material
I am looking forward to the new version. They have greatly improved the interface and the base mesh. However, you can't do poses in the current alpha version
The makehuman models include base texture maps that you can use as an absorption transmittance layer map. However, the maps needs to be tweaked before using them for this purpose (generally they need to be much brighter)
Re: MakeHuman+SSSkin (Warning)
Looks amazing, and amazingly realistic. Great material as usual, Whaat.
Render time?
Render time?
Re: MakeHuman+SSSkin (Warning)
Thanks! It was relatively clean after about 4 hours running on two cores (Bidir MLT). However, I left it overnight so it would be completely clean. The JPG compression actually makes the image look noiser than it really is.Godzilla wrote:Looks amazing, and amazingly realistic. Great material as usual, Whaat.
Render time?
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Re: MakeHuman+SSSkin (Warning)
I really think you should let it bake it longer, the breasts aren't fully converged yet....Whaat wrote:Thanks! It was relatively clean after about 4 hours running on two cores (Bidir MLT). However, I left it overnight so it would be completely clean. The JPG compression actually makes the image look noiser than it really is.Godzilla wrote:Looks amazing, and amazingly realistic. Great material as usual, Whaat.
Render time?
Re: MakeHuman+SSSkin (Warning)
pixie wrote:Whaat wrote: I really think you should let it bake it longer, the breasts aren't fully converged yet....
Updated with PNG version.
Re: MakeHuman+SSSkin (Warning)
very interesting test render, though it seems like her back and head are a different colour... any chance we could see some variations with different parameters?
(disclaimer: if it were modelled after my skin colour you would be forgiven for thinking aperture diffraction was on...)
(disclaimer: if it were modelled after my skin colour you would be forgiven for thinking aperture diffraction was on...)
Re: MakeHuman+SSSkin (Warning)
Any news on when this material is going to be put in the database? currently the only skin material is... dinosaur skin?

lyc wrote:very interesting test render, though it seems like her back and head are a different colour... any chance we could see some variations with different parameters?
(disclaimer: if it were modelled after my skin colour you would be forgiven for thinking aperture diffraction was on...)
Re: MakeHuman+SSSkin (Warning)
Looks good.
Can we get a close-up on the ears or something like that?
Can we get a close-up on the ears or something like that?
Re: MakeHuman+SSSkin (Warning)
FYI
My skin base material are now in the datbase.
My skin base material are now in the datbase.
Re: MakeHuman+SSSkin (Warning)
thxWhaat wrote:FYI
My skin base material are now in the datbase.
