Brown sofa

Show off your final renders
Post Reply
11 posts • Page 1 of 1
User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Brown sofa

Post by dcm » Fri Mar 11, 2011 7:34 am

PT Bidir, 2hrs rendertime, ss4
Attachments
brown sofa mt.jpg

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Brown sofa

Post by StompinTom » Fri Mar 11, 2011 7:52 am

Nice! Looking good :)

Pretty clean for 2 hours, too, considering there's a mix of environment light and mesh emitters.

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Brown sofa

Post by dcm » Fri Mar 11, 2011 7:58 am

2hrs on both machines and yes, enviro+emitters in one light layer

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Brown sofa

Post by dcm » Fri Mar 11, 2011 12:58 pm

black version
Attachments
black mt.jpg

User avatar
suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
Location: Estonia
Contact:

Re: Brown sofa

Post by suvakas » Fri Mar 11, 2011 6:44 pm

Nice !
And very acceptable rendering time.

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Brown sofa

Post by Pibuz » Fri Mar 11, 2011 8:17 pm

Indeed!
But, dcm, tell us: the glow we see is postpro or in-built diffraction?


Great render. But there's no more need to say that :lol:

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Brown sofa

Post by dcm » Fri Mar 11, 2011 8:23 pm

postpro was done in magic bullet photolooks by loading 16bit png into

User avatar
Bosseye
Posts: 312
Joined: Fri Jan 01, 2010 10:52 pm
Location: Bristol, UK

Re: Brown sofa

Post by Bosseye » Fri Mar 11, 2011 11:57 pm

Very nice :) I like the rug especially for some reason.

2 hours, thats pretty quick too.

ashutosh
Posts: 19
Joined: Sun May 23, 2010 3:23 am

Re: Brown sofa

Post by ashutosh » Sat Mar 12, 2011 5:48 pm

DCM, you show exceptional talent in your renderings. Could you please share on how the light setup was done for this room to get such a natural neutral tone.,
I have many questions.
1. was the image saved as linear, reinhard or camera?
2. what enviornment map do you use and would suggest?
3. maybe some light on the light setup of the scene,.. stuff like placement of emitters etc..

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Brown sofa

Post by FoXar » Mon Mar 14, 2011 7:12 am

Nice work dcm, your work is very remarkable! Keep up the great works and don't stop posting!

Cheers,
Roo Evans
Cheers,
Roo Evans

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Brown sofa

Post by dcm » Fri Mar 18, 2011 2:50 am

ashutosh wrote:DCM, you show exceptional talent in your renderings. Could you please share on how the light setup was done for this room to get such a natural neutral tone.,
I have many questions.
1. was the image saved as linear, reinhard or camera?
2. what enviornment map do you use and would suggest?
3. maybe some light on the light setup of the scene,.. stuff like placement of emitters etc..
Light setup is pretty easy. Just double glass in windows (0,4cm panels), and simple white env. color wit blue tint (value 8 for blue) + Exitportals in windows.
Im using Agfapan 100CD all the time. Its something between reinhard and linear. I think its best camera response. Of course,you will need to adapt workflow for this camera because its little bit dull and bright.
Lamps have 60W single sided emitter.

Thats all :)

Post Reply
11 posts • Page 1 of 1

Who is online

Users browsing this forum: DotBot [Bot] and 33 guests