Hi,
i'm trying to render an iceberg, but i have a lot of troubles to create a material that look like an iceberg.
How could i achieve that?
I'm using indigo v3.8.33 with blender 2.77
Thanks a lot.
Regards, Sam
Realistic Iceberg
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Realistic Iceberg
Probably with some good texture maps, to begin with. See if you can find normal maps, spec maps etc.
I wouldn't worry too much about SSS/transmission, other than probably mixing in a bit of a Diffuse transmitter material, to ensure it's still fairly quick to render.
I wouldn't worry too much about SSS/transmission, other than probably mixing in a bit of a Diffuse transmitter material, to ensure it's still fairly quick to render.
- pixie
- Posts: 2334
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
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Re: Realistic Iceberg
you could try using some of the materials posted in the repository.
Re: Realistic Iceberg
Hi,
I searched for a similar material, but nothing matches.
Also, the model is not finished. I will finish it with zbrush. And i will not use texture maps because i wanted to have a realistic render. That's include to have a realistic material.
I searched for a similar material, but nothing matches.
Also, the model is not finished. I will finish it with zbrush. And i will not use texture maps because i wanted to have a realistic render. That's include to have a realistic material.
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