Material size wrong when loaded!
Material size wrong when loaded!
Hi
When preparing some materials for upload, I found a little isue!
When loading materials I just packed the texture is out of scale!
Does anyone know why and is it's possible to keep the correct scale?
ARK
When preparing some materials for upload, I found a little isue!
When loading materials I just packed the texture is out of scale!
Does anyone know why and is it's possible to keep the correct scale?
ARK
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Doug Armand:
Thought it was obvious now that its the Sketchup section!
I use Sketchup 6 and SKindigo/Indigo 1.1.5.
Try to download the Floor_Pinewood_Plank material from the database, I uploaded it yesterday! When loading it you will see that the texture map is not 160x300 cm as when I saved the material.
Thought it was obvious now that its the Sketchup section!
I use Sketchup 6 and SKindigo/Indigo 1.1.5.
Try to download the Floor_Pinewood_Plank material from the database, I uploaded it yesterday! When loading it you will see that the texture map is not 160x300 cm as when I saved the material.
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
hehe yeah I saw your message from the HOME page. I should have checked. Can't help you thenARK wrote:Doug Armand:
Thought it was obvious now that its the Sketchup section!
I use Sketchup 6 and SKindigo/Indigo 1.1.5.
Try to download the Floor_Pinewood_Plank material from the database, I uploaded it yesterday! When loading it you will see that the texture map is not 160x300 cm as when I saved the material.
Doug
Doug Armand
Doug Armand
suvakas is right. The tile size of the texture is a SketchUp parameter and does not get saved with the indigo material. You will have to adjust the texture size (UVs) after you load the material. Sorry...that's just the way it works.suvakas wrote:What do you mean by out of scale?
There is no parameters for texture tileing in Indigo. Stuff like that is done via uvw mapping. When you import some igm, then there is no uvw coords info inside. Maps have to be tweaked to suite your objects inside your modeling app.
So, I have been have a bit of material scale problems too. I have attached two images to this post that highlight the problem. First I created 1m by 1m squares in sketchup and created a blend material (far left) out of the materials to the right. Then I applied the material over the componet a box about 1 or 2 meters in size (bottom image) and the scaling was very wrong. But, when I applied the material from within the componet it was the correct scaling. All parts was within the same file. Any Ideas on this?
Thanks
-Post-
Thanks
-Post-
- Attachments
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- Square box componet from the same file as above and about the same size. If you notice the material is about 1000 times smaller then what it should be.
- im1216140339.png (617.17 KiB) Viewed 2918 times
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- The material to the far left is what the material below should look like
- im1216140864.png (481.75 KiB) Viewed 2918 times
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